ADDED Out of water damage has been added to each race's config file. It'll damage the player when they're out of the water. Pre-existing configs won't have this added automatically. The damage section for new races will look like the following:
Code (YAML):
damage:
enabled
: false
water-damage
: false
out-of-water-damage
: false
lava-damage
: false
affect-fire
: false
water-damage-amount
: 2
out-of-water-damage-amount
: 2
lava-damage-amount
: 2
ADDED A player can now be teleported to their race's home when they die if the following new setting is enabled (can be found under race-location, false by default):
Code (YAML):
teleport-on-death
: true
CHANGE The value from the vampire attribute no longer indicates ticks but instead became the value for the amount of damage per 20 ticks (1 second).
FIX Some commands would not properly work when executed through console.
We all love some code cleanup.