Added server identification, sync complete message and enable/disable asnyc logout event
This is not a stable release, it is the public BETA release for testing, bugs, and errors are expected. Please don't use this version if you do not want to participate in testing. Wait for a first stable release. Currently only 1.13.* - 1.16.* version is supported.
+ Added server identification when you run the plugin on multiple server instances
+ Added new placeholder %server% for inventory saves (used in menus)
+ Added new message when sync is complete (default turn on, you can turn off in config.yml file)
+ Added new configuration to sync feature, disable/enable async logout event - when is on, your database is slow and you fast-changing servers, there can be potential data loss, recommended to turn off this (default off)
* Updated messages.yml file
You must update the messages.yml file manually because menu lores are edited!
* Updated config.yml file
Code (YAML):
General
:
#Set timezone, when database and minecraft server were in different timezones, set default to not change this
timezone
: default
dateTimeFormat
: yyyy-MM-dd HH:mm:ss
#Use offline players on tab-complete. If you have a lots of offline players and the delay of tam-complete is big, please set to false
useOfflinePlayers
: true
#Used for server identification when you use same database on multiple server instances
server
: node-1
Please be careful, BETA release can be incompatible with the next beta releases.
Planned features for syncing in the next release are more configuration and fixing bugs. Do you have some tips? Write me a PM on the spigot, please! Thank you.