Particle Update
This is the second pack of classes to receive a Particle Overhaul in Wizards! However, new and shiny particle effects can cost more server (and client) resources, so everything is optional.
You might have too many games and not a very strong CPU to handle some of them, so you can disable every single new particle just by setting
Options.Game.Use-New-Particle-Effects to false.
No changes to hitboxes or travel speed were made, this only changes the particles.
This update changes particles of the following classes:
- Aquamancer
- Cryomancer
- Pyromancer
- Enderman
- All other classes received a particle change for performance, but it's not listed as new, just the old ones with slight adjustments.
Added a new class:
Thundermancer
- Creates a area of constant lightning strikes.
Add thundermancer to your shop file to use the class:
Code (Text):
thundermancer:
enabled: true
item: 'NETHER_STAR : 1'
name: '&6Thundermancer'
lore:
- '&7Summons a charged circle.'
- '&7Any player who steps inside'
- '&7is struck by continuous bolts'
- '&7of lightning strikes.'
slot: 4
Tweaked default shop.yml icons.