Before updating, note that this is a MASSIVE update on the backend, please test the plugin before updating, if anything is wrong downgrade and report the problem. This contains very important fixes, even if not using the 4 teams feature updating is recommended. Everything was tested to some extent. 
 
 
 - Added support for up to 4 teams, the two more being Green and Yellow
  
 
   - CTF does not support more than 2 teams and mostly likely never will, this is only for the normal modes.
  
   - This required a major rework, tested to some extent but please test and report any problems if you are using more than 2 teams.
  
   - You also still have 2 teams, or even 3 teams.
  
   ![[IMG]](//proxy.spigotmc.org/0327bb0d9160038a6345da8382b9ee27938b8343/68747470733a2f2f692e696d6775722e636f6d2f544237763670352e706e67)
  
  
  
 - It is now possible to have per-arena-scoreboards.
  
 
   - Use the command /wizards addCustomScoreboard <arena>, this will copy the scoreboard from the language.yml to the arena.
  
   - You can now edit this scoreboard in your arena.yml, after editing make sure to use /wizards finish <arena> again to apply your changes.
  
  
  
 - The code for explosions received a massive overhaul for better performance.
  
 
   - Fixed a issue with bukkit's own material data checking was causing a huge amount of lag spikes to spawn falling blocks, this will not happen anymore.
   
   - It now caches every block that it does not need to explode. So if you change any block or area of explosion in arena settings you'll have to restart your arenas. (/wizards shutdown and then /wizards restore).
  
  
  
 - Particle optimizations.
  
 - Database optimizations.
  
 - Fixed some typos, incorrect data and multiple config sections.
  
 - Fixed player hit effect not playing correctly in 1.20+ when taking damage from skills.
  
 - Fixed missing commands from tab completer.
  
 - Attempt to fix horse speed not working in 1.20+.