Added a option Options.Should-Skills-Impact-on-Players
true by default
if true, spell skills (Pyromancer, Enderman and others) will be able to impact players as if they hit a block
You can change the hitbox at Options.Game.Skill-Impact-Hitbox, on my testings the default value of 1.72 is a good balance between the player hitbox, you can change that to a larger hitbox if you want.
Note that this will create a check that will be called every tick, the max-distance in your class.yml is very important.
Added a option Options.Game.Default-Class
It will set a default class, in case of anything goes wrong with class selection
Added a option to use Minecraft's Spectator Mode
Options.Game.Use-Spectator-GameMode
Fixed a bug with Kit & Class selection
Fixed a few Game Join Menu issues
To avoid players getting stuck in some instances, the game itself will now check if a player can join the game
Fixed a bug where if you spam the join command when a game is restoring there's a chance to throw an error
Fixed a bug where if you to start a game alone on the same tick as the game updates you may get stuck on the arena
Reworked the Inventory Storage System
It will now work as they work on my other resources so it should break nothing, but do test if you can.
Now stores the previous player location before joining a game and teleports back to that location