- Added a new Class: Cryomancer
- Similar to Aquamancer and Pyromancer, fires a spell of Ice, causing slow effect to enemies for a few seconds.
- Added a new Powerup: Overhealth
- Increase the max health of a team for a few seconds.
- Command identifier: Overhealth
- You can change all the duration, level and player message on.
- Added a new map config option at Min-Y-Explosions
- This option will limit the block explosions for the Y coordinate, for example, if this is set to 32, all blocks below the Y=32 will not explode.
- This can be done by editing the map file before the server stars or using /wizards setExplosionLevel <arena> <Y level>
- You must finish the arena after using this command to save and apply the changes.
- Added name above the Powerup Item
- Needs HolographicDisplays. Don't worry! Nothing will break if you are not using HolographicDisplays but it won't show the name.
- The Hologram Y coordinate can be changed at
Options.Game.Powerups.Hologram-Y
- Developers can use the setHologram method, example:
- This will make Wizards handle the Hologram spawn and despawn.
Please create a backup of your shop.yml and delete to generate a new one, or just copy the following value and paste on your shop.yml:
Code (Text):
cryomancer:
item: 'SNOW_BLOCK : 1'
name: '&6Cryomancer'
lore:
- '&7Shots a spell of ice'
- '&7causing damage and'
- '&7applying slow.'
slot: 25
Your settings and messages file will be automatically updated.
There are more Classes planned, one of them are coming very soon! I think it's easier for server owners to balance one class at time, so I'll avoid releasing them all at once.