Kit Command System
- Added /wizard kits command.
- /wizards kits create <name> (price) (needsPerm) (perm) (display-item)
- () are for optional arguments, it has default values: 1000, false, kits.{name}, random item with kit's name.
- I'd recommend you to manully modify your kit in kits file then using kits reload command.
- /wizards kits delete <name>
- Deletes a kit from kits.yml.
- /wizards kits reload
This system will just make creating kits more easier, still recommend you to edit the kits file afterwards.
General
- Added 1.14.2 support.
- Added a option to toggle Inventory Protection (if disabled players can move their stuff on inventory)
- Respawn Delay will now be enabled with kits, you will need to disable in settings if you don't want to use it.
- Options.Game.Respawn-Delay.
- Fixed 1.13-1.14.2 problems with Material Data.
- Fixed a bug where block data is not being detected.
- Fixed a issue with kits lore.
- Fixed a bug where player stops earning mana after some games.
- Fixed some permissions.
Some important things to note in this update:
- When a spell hits without any explosion - This is NOT a problem, it's meant to be this way, that's how the travel and hit detection systems works.
- Items in kits.yml will stack.
- Explosions causing... client-side lag (FPS Drops) - This is a minecrft-side problem, disable falling blocks or explosions in config to fix.
Please report bugs via PM or in Discussion.
Sorry for the double update, forgot to fix some permissions.