- Fixed sounds not available (1.9 sounds)
- Added new fire feature, puts the entity on fire when hitting it.
Add it to your config like this:
Code (Text):
# Actions executed when Throwing Weapon hits an entity.
on-hit:
# Potion Effects to give.
# Format:
# NAME, duration(in ticks), strength
# List for NAME: http://bit.ly/28MDLG2
potion-effects:
- 'POISON, 60, 1'
- 'BLINDNESS, 60, 1'
# Put the entity on fire when hitting it.
fire:
enabled: false
# duration (in ticks) 20ticks = 1 sec. 1 tick = 0.05seconds
duration: 160