The player tracker task has been reduced in complexity by a lot for scan mode ALWAYS. This mode has proven itself to be so efficient, it will be used as default from now on for Insights. This mode has the great benefit of not cancelling the first block placement when a player places a block down. Insights will only scan loaded chunks around the player with this mode, which is done 100% asynchronously.
Added /scancache, a command which allows you to query the cache at your location of a region, or the chunk.
Next to the query commands, /scancache clear has been added, allowing you to delete/invalidate any cache at your location. Please see the wiki for the permissions
Added entities to the scanning commands! Scan mode "all" will include entities as well.
Changing chunk-scans.mode does not require a restart anymore, a simple /in reload is sufficient.
Please note: due to the way how the config is refactored (will update automatically), chunk-scans.modeALWAYS will now be set as default. You can still toggle this setting after the update if you still want the MODIFICATION mode.