- This update should fix a bug which occurred when scanning for tiles.
- Added debug messages (default is off, but it's a not super spammy debug, only prints what the plugin is doing right now in the console)
- Added a new command, /cancelscan which cancels the current scan. No permissions needed for this command, as only players which are using a scanning function can execute this command.
Please add the following lines to your
config.yml under the "general" section:
Code (YAML):
# Should the plugin output some useful information when scanning for blocks?
debug
: false
Please add the following lines to your
messages.yml under the "messages" section:
Code (YAML):
# Messages send when a user executes /cancelscan
cancelscan :
success
:
"&3Scan has been successfully cancelled."
not_scanning
:
"&cYou don't have a scan running!"