Damage Indicator Reborn icon

Damage Indicator Reborn -----

Show blood and damage taken and health regain in any living entity



[​IMG]

Add Damage Indicators and Blood effects to your server, just drag and drop in your plugins folder and restart.

  • Compatible with plugins that modify the damage.
  • Shows the damage between mobs.
  • Compatible with MythicMobs damage reduction.
  • Does not alter the normal course of the fight.
  • Shows blood effects.
  • EcoSkills critical attacks support.
[​IMG]

[​IMG]
Code (Text):

Permissions:
damageindicator.use # Use /di toggle command
damageindicator.use.admin # Use admin commands

Commands:
/di                   # Show command list
/di reload           # Reload the plugin config and messages
/di clear <range>    # Remove the damage indicators in the specified range
/di clearall         # Removes all the damage indicators from the world
/di toggle           # Toggle damage indicators
 
[​IMG]
Code (Text):

# DamageIndicator Reborn, Minecraft plugin to show the damage taken by a entity
# Source Code: https://github.com/Beelzebu/DamageIndicator
# Issue Tracker: https://github.com/Beelzebu/DamageIndicator/issues

# Config version, don't edit
version: 5

# Damage Indicator options, here you can define in what type of entities we
# should show the damage indicators and completely disable this feature.
Damage Indicator:
  Enabled: true
  Player: true
  Monster: true
  Animals: true
  # Use %health% for the regain health you get
  # Use %damage% for the damage you get
  Format:
    EntityRegain: '<gray>+</gray><color:#00ff62>%health%</color>'
    EntityDamage: '<gray>-</gray><color:#ff0f23>%damage%</color>'
    # Here you define the decimal format for the damage and health
    # See https://docs.oracle.com/javase/8/docs/api/java/text/DecimalFormat.html
    # for more information.
    Decimal: '#.##'
  # Distance in Y axis from the entity where we should spawn the damage indicator
  # A distance of 2 is recommended for 1.8 servers
  Distance: 1.6
  # List of disabled entity types that shouldn't spawn damage indicators
  # See https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/EntityType.html
  # for all possible entities.
  # If you don't want to disable entities, remove elements from the list set it to
  # Disabled Entities: []
  Disabled Entities:
  - GHAST
  # List of spawn reasons that we must listen and mark entities so they won't spawn
  # damage indicators.
  # See https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/event/entity/CreatureSpawnEvent.SpawnReason.html
  # for all possible spawn reasons.
  # If you don't want to disable for spawn reasons, remove elements from the list set it to
  # Disabled Spawn Reasons: []
  Disabled Spawn Reasons:
  - SPAWNER
  # List of damage causes that we must ignore for damage indicators.
  # See https://hub.spigotmc.org/javadocs/spigot/org/bukkit/event/entity/EntityDamageEvent.DamageCause.html
  # for all possible damage causes.
  # If you don't want to disable for damage causes, remove elements from the list set it to
  # Disabled Damage Causes: []
  Disabled Damage Causes:
  - SUICIDE
  # Enable or disable damage indicators for players who are sneaking, it is recommended to disable for PvP servers.
  # true: damage indicators are shown even if you're sneaking.
  # false: damage indicators aren't shown when you're sneaking.
  Sneaking: false

# Blood options, here you can configure this feature.
Blood:
  Enabled: true
  Player: true
  Monster: true
  Animals: true
  # List of disabled entity types that shouldn't bleed.
  # See https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/EntityType.html
  # for all possible entities.
  # If you don't want to disable entities, remove elements from the list set it to
  # Disabled Entities: []
  Disabled Entities:
  - SKELETON
  - IRON_GOLEM
  - GHAST
  # List of spawn reasons that we must listen and mark entities so they won't bleed.
  # See https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/event/entity/CreatureSpawnEvent.SpawnReason.html
  # for all possible spawn reasons.
  # If you don't want to disable for spawn reasons, remove elements from the list set it to
  # Disabled Spawn Reasons: []
  Disabled Spawn Reasons:
  - SPAWNER
  # List of damage causes that we must ignore for blood.
  # See https://hub.spigotmc.org/javadocs/spigot/org/bukkit/event/entity/EntityDamageEvent.DamageCause.html
  # for all possible damage causes.
  # If you don't want to disable for damage causes, remove elements from the list set it to
  # Disabled Damage Causes: []
  Disabled Damage Causes:
  - DROWNING
  # Enable or disable blood particles for players who are sneaking.
  # true: blood particles are shown even if you're sneaking.
  # false: blood particles aren't shown when you're sneaking.
  Sneaking: true
 
Resource Information
Author:
----------
Total Downloads: 23,394
First Release: Apr 22, 2018
Last Update: Aug 19, 2024
Category: ---------------
All-Time Rating:
20 ratings
Version -----
Released: --------------------
Downloads: ------
Version Rating:
----------------------
-- ratings