Code (YAML):
# ============================================================================================================================================================================
# Using these placeholders will replace them with a symbol when used in any of the plugin messages.
# "[>>]"
# "[<<]"
# "[coolarrow]"
# "[<3]"
# "[shadowarrow]"
# "[shadowarrow_2]"
# "[shadowarrow_down]"
# "[shadowsquare]"
# "[nuke]"
# "[+]"
# "[correct]"
# "[incorrect]"
# "[bowarrow]"
# "[squaredot]"
# "[square]"
# "[happyface]"
# "[|]"
# "[center]" = put it at the beginning of any message and the message will get in the center of the chat box (not guaranteed to work everywhere).
# ============================================================================================================================================================================
# || Disabled Worlds List ||
# ============================================================================================================================================================================
# Any world added here, will have the following functions disabled:
# [You will not see the messages of other worlds if allworlds-broadcast is set to false]
# [You won't be able to rankup]
# [You won't be able to prestige]
# [You won't be able to rebirth]
# [You won't be able to use /prx commands]
# [The chat won't be touched]
# ============================================================================================================================================================================
# !! VERY IMPORTANT !!
# !! VERY IMPORTANT !!
# !! VERY IMPORTANT !!
# !! VERY IMPORTANT !!
# !! VERY IMPORTANT !!
# ============================================================================================================================================================================
defaultrank
: A
lastrank
: B
defaultpath
:
"default"
firstprestige
: P1
lastprestige
: P2
firstrebirth
: R1
lastrebirth
: R2
# ================================================
worlds
:
-
"disabled_world"
-
"disabled_world2"
Options
:
# False: Disables rank functions and rank data management.
rank-enabled
: true
# False: Disables prestige functions and prestige data management.
prestige-enabled
: true
# False: Disables rebirth functions and rebirth data management.
rebirth-enabled
: true
# True: Force display order, by default: "{rebirth}{prestige}{rank}" in the chat.
force-display-order
:
"{rebirth}{prestige}{rank}"
# True: Forces any chat plugin to place the rank display name before the chat format without using a variable or a placeholder. <!> Does not support DeluxeChat! Use PlaceholderAPI placeholders instead.
force-rank-display
: true
# True: Does the same as above but shows the prestige display name with the rank display name of course.
force-prestige-display
: true
# True: The same story.
force-rebirth-display
: true
# What will be shown when a player doesn't have a prestige on his/her chat format. Notice that this is only for chat messages. Look below for PlaceholderAPI placeholders.
no-prestige-display
:
""
# What will be shown when a player doesn't have a rebirth on his/her chat format. Notice that this is only for chat messages. Look below for PlaceholderAPI placeholders.
no-rebirth-display
:
""
# True: Allows PrisonRanksX to replace the chat placeholders {rank}, {prestige}, and {rebirth}. This can be safely disabled if you are only using PlaceholderAPI placeholders, which can improve performance by a little.
format-chat
: true
# True: Broadcasts the messages to every world and ignores the list above.
allworlds-broadcast
: true
# True: Sends the message from messages.yml.
send-rankupmsg
: true
# True: Sends the message from messages.yml.
send-prestigemsg
: true
# True: Sends the message from messages.yml.
send-rebirthmsg
: true
# True: Sends the message from messages.yml.
send-rankupmaxmsg
: true
# True: Opens a GUI list instead of showing a text list when using the /ranks command. This can be edited below.
GUI-RANKLIST
: false
# True: Opens a GUI list instead of showing a text list when using the /prestiges command. This can be edited below.
GUI-PRESTIGELIST
: false
# True: Opens a GUI list instead of showing a text list when using the /rebirths commands. This can be edited below.
GUI-REBIRTHLIST
: false
# A sound that will play when you prestige. You can disable it by setting it to nothing like this: ""
prestigesound-name
:
"SUCCESSFUL_HIT"
# Sound volume. If you make it higher, other players will hear it. If it's 1.0, only you will hear it.
prestigesound-volume
: 1.5
# Sound pitch. Changes how soft and fast the sound is. Higher -> Softer/Faster. Range: 0.5-2.0
prestigesound-pitch
: 1.0
# A sound that will play once you rankup. You can disable it by setting it to nothing like this: ""
rankupsound-name
:
"WOOD_CLICK"
# Sound volume if you make it higher other players will hear it. If it's 1.0, only you will hear it.
rankupsound-volume
: 1.5
# Sound pitch. Changes how soft and fast the sound is. Higher -> Softer/Faster. Range: 0.5-2.0
rankupsound-pitch
: 1.0
# A sound that will play after you rebirth. You can disable it by setting it to nothing like this: ""
rebirthsound-name
:
"ORB_PICKUP"
# Sound volume if you make it higher other players will hear it. If it's 1.0, only you will hear it.
rebirthsound-volume
: 1.0
# Sound pitch. Changes how soft and fast the sound is. Higher -> Softer/Faster. Range: 0.5-2.0
rebirthsound-pitch
: 1.0
# True: Every player will need a specific permission to rankup to the next rank. The permission is: "prisonranksx.rankup.<rankname>" without the quotes.
per-rank-permission
: false
# True: Disables sending the broadcast messages of each rank you passed when you are ranking up with rankup max. However, it will send the last one.
rankupmax-broadcastlastrankonly
: false
# True: Does the same as above, but for 'msg:' section.
rankupmax-msglastrankonly
: false
# True: Does the same as above, but for the rankup message that is inside messages.yml.
rankupmax-rankupmsglastrankonly
: false
# True: Will make the rank registeration process under control by another Permission plugin, which you can change below.
rankup-vault-groups
: false
# You can write here "GroupManager", "PermissionsEX", "LuckPerms", "Vault". Also, you can write a command using these placeholders %player% and %rank%. For example, "manuadd %player% %rank%"
rankup-vault-groups-plugin
:
"Vault"
# True: Allows the permission plugin to be the boss. Check if the player group in said plugin doesn't match the one in PrisonRanksX then update it.
rankup-vault-groups-check
: false
# True: Enables autorankup asynchronous tasks in which /autorankup command can be used.
autorankup
: true
# True: The player will prestige when he/she has enough money to prestige while ranking up using "/rankupmax" command.
rankupmax-with-prestige
: false
# Time between auto rankups in ticks. (20 ticks = 1 second)
autorankup-delay
: 10
# Time between auto prestiges in ticks. (20 ticks = 1 second)
autoprestige-delay
: 10
# Time between auto rebirths in ticks. (20 ticks = 1 second)
autorebirth-delay
: 10
# True: Shows an actionbar message that shows your current progress to the next stage that appears above your hotbar.
actionbar-progress
: true
# True: Shows the actionbar message only while holding a diamond pickaxe.
actionbar-progress-only-pickaxe
: true
# What to be shown in the actionbar message.
actionbar-progress-format
:
"%prisonranksx_rankup_progress% &e%prisonranksx_rankup_percentage%"
# Update time in ticks. (20 ticks = 1 second), (40 ticks = 2 seconds).
actionbar-progress-updater
: 30
# True: Updates the exp progress bar value to match the progress-format output below.
expbar-progress
: false
# Expbar update time. (10 ticks) = (0.5 second)
expbar-progress-updater
: 10
# The placeholder must return a number from 0 to 100 ! Otherwise it will not work properly.
expbar-progress-format
:
"%prisonranksx_rankup_percentage%"
# True: Automatically saves player data every (autosave-time) ticks.
autosave
: true
# Time between auto save tasks in ticks (18000 ticks = 15 minutes)
autosave-time
: 18000
# True: Sends a save message every 15 minutes to the console telling you how long did it take to save data.
save-notification
: true
# True: Forces a rank/prestige/rebirth data save to the disk upon a rank/prestige/rebirth update? (not recommended). This is how it used to be in ancient versions.
forcesave
: false
# True: Save data when a player leaves the server or get kicked, and then release an unwanted amount of memory space that he had while in the server (highly recommended).
save-on-leave
: true
# True: Ignores spamming "/warp" commands and only executes the last one in the rankupmax process. Only commands that start with '[player] <command>' will be filtered.
rankupmax-warp-filter
: false
# True: Enables certain developer commands and other stuff.
allow-easter-eggs
: true
# True: Enables leaderboards that consist of players with the highest ranks/prestiges/rebirths.
enable-leaderboard
: true
# True: Reverses the worlds list above rules.
enabled-worlds-instead-of-disabled
: false
# Prestige Max Types: AMTQ, ASTQ, AR, ARS. Only change when the developer tells you to do so.
prestigemax-type
:
"AMTQ"
# True: Enables infinite prestige config file, and ignores prestiges.yml.
infinite-prestige
: false
Ranklist-text
:
# Text based ranks list
# Placeholders: %rank_name% %rank_displayname% %nextrank_name% %nextrank_displayname% %nextrank_cost% %nextrank_cost_formatted%
rank-current-format
:
"%rank_displayname% &a> %nextrank_displayname% &a[|] &2$&e%nextrank_cost_formatted% &a<&m---"
rank-completed-format
:
"&7&m%rank_name%&r &7> &7&m%nextrank_name%&r &8[|] &a&lCOMPLETED"
rank-other-format
:
"%rank_displayname% &7> &a%nextrank_displayname% &7[|] &f$&e%nextrank_cost_formatted%"
# ============================================================================================================================================================================
# True: Shows a certain amount of ranks in pages instead of showing them all at once in the chat. It can be used like this: "/ranks <pagenumber>."
# ============================================================================================================================================================================
enable-pages
: true
# ============================================================================================================================================================================
# How many ranks per page? 8 9 10 20..
# ============================================================================================================================================================================
rank-per-page
: 9
# ============================================================================================================================================================================
# This is how the players will see the ranks list in the game.
# Removing [rankslist] line, will allow the list to become a custom list in which you can put any thing you want.
# However, rank per page will count the text lines (header+footer) as ranks if you removed the [rankslist] line, so you may consider increasing it.
# Also, you can use PlaceholderAPI placeholders here.
# ============================================================================================================================================================================
rank-with-pages-list-format
:
-
"&7&m+ +&7"
-
"[rankslist]"
-
"&aRanks &7[<<] &e%currentpage% &9of &e%totalpages% &7[>>]"
-
"&7&m+ +&7"
# This will be used if "enable-pages" is set to "false".
rank-list-format
:
-
"&7&m &7"
-
"[rankslist]"
-
"&7&m &7"
Prestigelist-text
:
# Text based prestiges list
# Placeholders: %prestige_name% %prestige_displayname% %nextprestige_name% %nextprestige_displayname% %nextprestige_cost% %nextprestige_cost_formatted%
prestige-current-format
:
"%prestige_displayname% &a> %nextprestige_displayname% &a| &2$&e%nextprestige_cost_formatted% &a<&m---"
prestige-completed-format
:
"&7&m%prestige_name%&r &7> &7&m%nextprestige_name%&r &8| &a&lCOMPLETED"
prestige-other-format
:
"%prestige_displayname% &7> &a%nextprestige_displayname% &7| &f$&e%nextprestige_cost_formatted%"
enable-pages
: true
prestige-per-page
: 9
prestige-with-pages-list-format
:
-
"&7&m &7"
-
"[prestigeslist]"
-
"&aPrestiges &7[<<] &e%currentpage% &9of &e%totalpages% &7[>>]"
-
"&7&m &7"
prestige-list-format
:
-
"&7&m &7"
-
"[prestigeslist]"
-
"&7&m &7"
Rebirthlist-text
:
# Text based rebirths list
# Placeholders: %rebirth_name% %rebirth_displayname% %nextrebirth_name% %nextrebirth_displayname% %nextrebirth_cost% %nextrebirth_cost_formatted%
rebirth-current-format
:
"%rebirth_displayname% &a> %nextrebirth_displayname% &a| &2$&e%nextrebirth_cost_formatted% &a<&m---"
rebirth-completed-format
:
"&7&m%rebirth_name%&r &7> &7&m%nextrebirth_name%&r &8| &a&lCOMPLETED"
rebirth-other-format
:
"%rebirth_displayname% &7> &a%nextrebirth_displayname% &7| &f$&e%nextrebirth_cost_formatted%"
enable-pages
: true
rebirth-per-page
: 9
rebirth-with-pages-list-format
:
-
"&7&m &7"
-
"[rebirthslist]"
-
"&aRebirths &7[<<] &e%currentpage% &9of &e%totalpages% &7[>>]"
-
"&7&m &7"
rebirth-list-format
:
-
"&7&m &7"
-
"[rebirthslist]"
-
"&7&m &7"
# ============================================================================================================================================================================
# You must have HolographicDisplays or DecentHolograms plugin installed on your server in order for this to work.
# ============================================================================================================================================================================
Holograms:
rankup:
enable
: true
remove-time
: 3
height
: 4
format
:
# placeholders: %player% %nextrank% %nextrank_display% or PlaceholderAPI placeholders
-
"&6%player%"
-
"&f&kii&r &bSuccessful Rankup! &f&kii&r"
-
"&7&l%nextrank_display%&r"
prestige:
enable
: true
remove-time
: 5
height
: 4
format
:
# placeholders: %player% %nextprestige% %nextprestige_display% or PlaceholderAPI placeholders
-
"&c%player%"
-
"&f&kii&r &4Successful Prestige! &f&kii&r"
-
"&7&l%nextprestige_display%&r"
rebirth:
enable
: true
remove-time
: 5
height
: 4
format
:
# placeholders: %player% %nextrebirth% %nextrebirth_display% or PlaceholderAPI placeholders
-
"&e%player%"
-
"&f&kii&r &6Successful Rebirth! &f&kii&r"
-
"&7&l%nextrebirth_display%&r"
# ============================================================================================================================================================================
# True: Uses a MySQL storage instead of a YAML storage file. In addition, when used with save-on-leave option, it will support Bungeecord data synchronization.
# ============================================================================================================================================================================
MySQL:
enable
: false
host
: localhost
port
: 3306
database
: test
table
: prisonranksx
username
: root
password
:
"123"
useSSL
: false
autoReconnect
: true
useCursorFetch
: true
# ============================================================================================================================================================================
# Auto Commands For Level Resets
# ============================================================================================================================================================================
# '[rankpermissions] remove' = removes every permission that player got from ranking up <!> Of course Vault Must be installed
# '[prestigepermissions] remove' = removes every permission that player got from prestiging up <!> Of course Vault Must be installed
# '[rebirthpermissions] remove' = removes every permission that player got from rebirthing up <!> Of course Vault Must be installed
# ============================================================================================================================================================================
PrestigeOptions:
ResetMoney
: false
ResetRank
: false
# Global rankup_cost_increase, if you want to disable this, set it to 0. default: (prestigenumber * rankup_cost_increase_percentage), this will override the cost increase on prestiges.yml if set to value higher than 0.
rankup_cost_increase_percentage
: 0
# Types: DEFAULT=>{prestigeNumber * cost_increase}, POWER=>{prestigeNumber+1 ^ cost_increase}, EXTRA=>{(prestigeNumber * cost_increase) * 2}
cost_increase_type
: DEFAULT
# This expression is not for the global increase. It's for the ones inside prestiges.yml file.
# Available Placeholders: {rankcost}, {prestigenumber}, {cost_increase}
cost_increase_expression
:
"{cost_increase} * ({rankcost} / 100)"
# Executed when you prestige.
prestige-cmds
:
-
"[rankpermissions] remove"
# Executed when you delete someone's prestige using "/prx delplayerprestige."
prestige-delete-cmds
:
-
"[prestigepermissions] remove"
-
"say Deleted prestige of %player%."
# Executed when you do "/prx resetplayerprestige"
# '[prestigepermissions$1] remove' = removes every permission that player got from prestiging up except the first prestige. It only works here.
prestige-reset-cmds
:
-
"[prestigepermissions$1] remove"
RankOptions
:
# Executed when you perform "/prx delplayerrank" on a player.
rank-delete-cmds
:
-
"[rankpermissions] remove"
# Executed when you reset someone's rank using "/prx resetplayerrank."
rank-reset-cmds
:
-
"[rankpermissions] remove"
RebirthOptions:
ResetMoney
: false
ResetRank
: true
ResetPrestige
: true
prestige_cost_increase_percentage
: 0
cost_increase_type
: DEFAULT
# Placeholders: {prestigecost}, {rebirthnumber}, {cost_increase}
cost_increase_expression
:
"{cost_increase} * ({prestigecost} / 100)"
rebirth-cmds
:
-
"[rankpermissions] remove"
-
"[prestigepermissions] remove"
rebirth-delete-cmds
:
-
"[rebirthpermissions] remove"
rebirth-reset-cmds
:
-
"[rebirthpermissions$1] remove"
PlaceholderAPI
:
# The character that will represent the progress bar blocks. By default it will show small squares because [squaredot] is a symbol from the very beginning of the config file.
# You can use any symbol. It's not limited to the symbols provided by the plugin.
rankup-progress-style
: '
[squaredot
]'
# The color that will represent completion.
rankup-progress-filled
: '&a'
# The color that will represent how much is needed to complete the progress bar.
rankup-progress-needed
: '&c'
# True: Shows the text "rankup-progress-full" instead of a full progress bar.
rankup-progress-full-enabled
: false
# Text that will be shown once the progress bar is filled.
rankup-progress-full
:
"&aType &e/rankup &3!"
# Text that will show on the place of the progress bar when you are the latest rank.
rankup-progress-lastrank
:
"Prestige now by typing &e/prestige"
# Text that will show on the place of the percentage when you are the latest rank.
rankup-percentage-lastrank
:
"&c/prestige"
# Text that will show on the place of the rank cost when you are the latest rank.
rankup-cost-lastrank
:
"&cHighest Rank"
# Text that will show on the place of the next rank when you are the latest rank.
rankup-lastrank
:
"&cType /prestige"
# True: Shows a text other than the last rank when you reach it.
currentrank-lastrank-enabled
: false
# The text that will be shown.
currentrank-lastrank
:
"&a/prestige"
# The text that will be shown once you reach the highest prestige.
prestige-lastprestige
:
"&cHighest Prestige"
# The text that will show when you don't have a prestige or you didn't prestige yet.
prestige-notprestiged
:
"&fNone"
# The text that will be shown on the place of the next prestige when you don't have a prestige.
nextprestige-notprestiged
:
"&fNot Prestiged"
# The symbol that will show alongside the money / balance from the placeholders.
currency-symbol
:
"$"
# True: Shows the curreny symbol behind the balance. "$100.0"
currency-symbol-behind
: true
# The symbol that will show in any placeholder that uses percentages.
percent-sign
:
"%"
# True: Shows the percent symbol behind the number. "%99"
percent-sign-behind
: false
rebirth-notrebirthed
:
"&fNone"
nextrebirth-notrebirthed
:
"&fN/A"
rebirth-lastrebirth
:
"&4Last Rebirth"
next-progress-style
:
# Global progress bar for every level. Changes according to your level position / next objective (rank,prestige,rebirth). %prisonranksx_next_progress%
rankup
: '
[|
]'
prestige
: '
[squaredot
]'
rebirth
: '
[>>
]'
next-progress-filled:
rankup
: '&a'
prestige
: '&b'
rebirth
: '&6'
next-progress-needed:
rankup
: '&c'
prestige
: '&7'
rebirth
: '&8'
next-progress-full-isrankup-enabled
: false
next-progress-full-isprestige-enabled
: false
next-progress-full-isrebirth-enabled
: false
next-progress-full-islast-enabled
: false
next-progress-full-isrankup
:
"&7Type &a/rankup&7!"
next-progress-full-isprestige
:
"&7Type &c/prestige&7!"
next-progress-full-isrebirth
:
"&7Type &c/rebirth&7!"
next-progress-full-islast
:
"&7You are at the latest stage."
# What to show when there isn't any player that holds this position / no player that has prestiged, so there won't be 1st player in the leaderboard.
leaderboard-name-rank-null
:
"none"
leaderboard-value-rank-null
:
"none"
leaderboard-name-prestige-null
:
"none"
leaderboard-value-prestige-null
:
"none"
leaderboard-name-rebirth-null
:
"none"
leaderboard-value-rebirth-null
:
"none"
MoneyFormatter
:
# The letter(s) that will be shown after the balance in any placeholder that uses formatted balance.
thousand
: 'K'
million
: 'M'
billion
: 'B'
trillion
: 'T'
quadrillion
: 'Q'
quintillion
: 'QT'
sextillion
: 'S'
septillion
: 'ST'
octillion
: 'O'
nonillion
: 'N'
decillion
: 'D'
undecillion
: 'UD'
Duodecillion
: 'DD'
zillion
: 'Z'
Main-GUIOptions
:
# These items will be shown when there are enough levels to show in the next page.
previouspage-itemNAME
:
"ARROW"
previouspage-itemDISPLAYNAME
:
"&c<< Previous page"
previouspage-itemLORE
:
-
"&fGo back!"
previouspage-itemENCHANTMENTS
:
[
]
previouspage-itemAMOUNT
: 1
previouspage-itemDATA
: 0
previouspage-itemFLAGS
:
[
]
nextpage-itemNAME
:
"ARROW"
nextpage-itemDISPLAYNAME
:
"&6Next Page >>"
nextpage-itemLORE
:
-
"&fNavigate to the next page!"
nextpage-itemENCHANTMENTS
:
[
]
nextpage-itemAMOUNT
: 1
nextpage-itemDATA
: 0
nextpage-itemFLAGS
:
[
]
no-previous-pages
:
"&eThere are no previous pages."
no-additional-pages
:
"&eThere are no additional pages."
currentpage-itemNAME
:
"GLASS"
currentpage-itemDISPLAYNAME
:
"&cPage &4{currentpage} &cof &4{maxpages}"
currentpage-itemLORE
:
-
"&fThis is the current page."
currentpage-itemENCHANTMENTS
:
[
]
currentpage-itemAMOUNT
: 1
currentpage-itemDATA
: 0
currentpage-itemFLAGS
:
[
]
Ranklist-gui:
title
: ' &7<&6<&3Ranks&6>&7>'
# To disable keep it like this => constant-items: []
constant-items
:
[
]
# Ranks item slots if it's above 44 it will be added to the next page. This was made to separate the constant items and rank items.
allowed-slots
: 0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55
current-format
:
# Each format uses a different way of parsing, so if a format is not working, try the next one if not, then the next.... until it works.
# format: <itemname>:[data] | example: WOOL:1
# format: <itemname>;[data] | example: WOOL;5
# format: <itemid>#[data] | example: 35#2
# format: <itemname>->[data] | example: STAINED_CLAY->14
# format: <itemname> | example: DIAMOND
# format: @HEAD@<texture> | example: @HEAD@b03338e1e9ae77cb28a195790fcbc0601c6588830ca429af19205c3e0642bed7
# format: @HEAD@<url> | example: @HEAD@http://textures.minecraft.net/texture/b03338e1e9ae77cb28a195790fcbc0601c6588830ca429af19205c3e0642bed7
# format: @HEAD@<base64> | example: @HEAD@eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYjAzMzM4ZTFlOWFlNzdjYjI4YTE5NTc5MGZjYmMwNjAxYzY1ODg4MzBjYTQyOWFmMTkyMDVjM2UwNjQyYmVkNyJ9fX0=
# format: @HEAD@<name> | example: @HEAD@Notch
itemNAME
: STAINED_GLASS_PANE;11
itemAMOUNT
: 1
itemDISPLAYNAME
: '&a
%currentrank_display%'
itemLORE
:
- '&6Your current rank!'
- '&7&m &r'
- '&6Progress:'
- '
%prisonranksx_rankup_progress% &a%prisonranksx_rankup_percentage%&c%'
itemENCHANTMENTS
:
- 'DURABILITY 10'
itemFLAGS
:
- 'HIDE_ENCHANTS'
itemCOMMANDS
:
- '
[player
] warp
%currentrank%'
- '
(close-inventory
)'
- '
(cancel-item_move
)'
# Bypass the format above and show specific format for a specific rank.
custom:
B:
itemLORE
:
- '&4Your rank is B!'
completed-format:
itemNAME
: STAINED_GLASS_PANE;5
itemAMOUNT
: 1
itemDISPLAYNAME
: '&a
%completedrank_display%'
itemLORE
:
- '&bCOMPLETED'
- '&7&m &r'
- '&bCost
:
&7&m%completedrank_cost_formatted%'
- '&bClick to warp!'
itemENCHANTMENTS
:
- 'DURABILITY 10'
itemFLAGS
:
- 'HIDE_ENCHANTS'
itemCOMMANDS
:
- '
[player
] warp
%completedrank%'
- '
(cancel-item_move
)'
custom:
A:
itemLORE
:
- '&cYou have passed the rank &1A&c
(the first rank
).'
B:
itemLORE
:
- '&cYou have passed the rank &2B&c.'
other-format:
itemNAME
: STAINED_GLASS_PANE;14
itemAMOUNT
: 1
itemDISPLAYNAME
: '&a
%otherrank_display%'
itemLORE:
- '&cCost
:
&3%otherrank_cost_formatted%'
- '&cReward:'
- '&e1x Rankup Key'
itemENCHANTMENTS
:
[
]
itemFLAGS
:
[
]
itemCOMMANDS
:
- '
(cancel-item_move
)'
custom:
B:
itemLORE:
- '&cCost
:
&3%otherrank_cost_formatted%'
- '&cReward:'
- '&e&l/fly command'
Prestigelist-gui:
title
:
"&3Prestiges"
constant-items
:
[
]
# Prestiges item slots. If it's above 44, it will be added to the next page.
allowed-slots
:
"9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55"
current-format:
itemNAME
: EMERALD_BLOCK
itemAMOUNT
: 1
itemDISPLAYNAME
:
"&a%currentprestige_display%"
itemLORE
:
-
"&eYour current prestige!"
itemENCHANTMENTS
:
- DURABILITY 10
itemFLAGS
:
- HIDE_ENCHANTS
itemCOMMANDS
:
-
"(cancel-item_move)"
completed-format:
itemNAME
: EMERALD_BLOCK
itemAMOUNT
: 1
itemDISPLAYNAME
:
"&a%completedprestige_display%"
itemLORE
:
-
"&bCOMPLETED"
itemENCHANTMENTS
:
[
]
itemFLAGS
:
[
]
itemCOMMANDS
:
-
"(cancel-item_move)"
other-format:
itemNAME
: REDSTONE_BLOCK
itemAMOUNT
: 1
itemDISPLAYNAME
:
"&a%otherprestige_display%"
itemLORE:
- "&cCost
:
&3%otherprestige_cost_formatted%"
itemENCHANTMENTS
:
[
]
itemFLAGS
:
[
]
itemCOMMANDS
:
-
"(cancel-item_move)"
Rebirthlist-gui:
title
:
"&4Rebirths"
constant-items
:
[
]
# Rebirths item slots. If it's above 44, it will be added to the next page.
allowed-slots
:
"9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55"
current-format:
itemNAME
: GOLD_BLOCK
itemAMOUNT
: 1
itemDISPLAYNAME
:
"&a%currentrebirth_display%"
itemLORE
:
-
"&cYour current rebirth!"
itemENCHANTMENTS
:
- DURABILITY 10
itemFLAGS
:
- HIDE_ENCHANTS
itemCOMMANDS
:
-
"(cancel-item_move)"
completed-format:
itemNAME
: DIAMOND_BLOCK
itemAMOUNT
: 1
itemDISPLAYNAME
:
"&a%completedrebirth_display%"
itemLORE
:
-
"&9COMPLETED"
itemENCHANTMENTS
:
[
]
itemFLAGS
:
[
]
itemCOMMANDS
:
-
"(cancel-item_move)"
other-format:
itemNAME
: REDSTONE_BLOCK
itemAMOUNT
: 1
itemDISPLAYNAME
:
"&a%otherrebirth_display%"
itemLORE:
- "&cCost
:
&e%otherrebirth_cost_formatted%"
itemENCHANTMENTS
:
[
]
itemFLAGS
:
[
]
itemCOMMANDS
:
-
"(cancel-item_move)"