- Added RGB color support for everything that can be colored (levels display name, item names, messages) by
levels I mean: rank, prestige, and rebirth. of course for 1.16+ only
o usage: &#<hex>, example: 𞉀Hello
Display name of the rank A
- Added custom placeholder requirements for All Levels:
o Usage example on (ranks.yml, prestiges.yml, and rebirths.yml):
Code (YAML):
requirements
:
# number requirement
-
"%ezblocks_blocks%>>1000"
# 1000 broken blocks required to get promoted to the next level
# string requirement
-
"%vault_group%->Vip"
# You must be a vip to rankup
o Added custom requirement message (message that shows up if you didn't met the requirements), Usage:
Code (YAML):
custom-requirements-message
:
-
"&6You need to break 1000 blocks to rankup!"
- Added commands for gui constant-items
- Added placeholders:
============================================
== Global ==
%prisonranksx_current_displayname% | shows the levels display name you currently have, added to prevent the unnecessary spaces from showing between the levels
%prisonranksx_current_displayname_<spacecharacter>% | same as above, but instead of adding the normal space " " character you can put the character you want here
== Leaderboard ==
%prisonranksx_valuedisplay_rank_<number>% | shows the display name instead of the rank name
%prisonranksx_valuedisplay_prestige_<number>% | /\
%prisonranksx_valuedisplay_rebirth_<number>% | /\
%prisonranksx_name_stage_<number>% | shows the top player counting the rebirth, prestige, and the rank
%prisonranksx_value_stage_<number>% | shows the rank name, prestige name, and the rebirth name
%prisonranksx_valuedisplay_stage_<number>% | same as above but shows the display name instead of the name
===========================================
- Prestige and rebirth are now a bit faster than before
- Improved leaderboard performance to update asynchronously rather than being instantly updated everytime you execute a command. (weird thing that it didn't lag on a 100+ players server before :0)
- Fixed formatted balance shows null behind the number when it's above 1000 zillion
- Fixed errors gets thrown everytime you chat if you have a wrong rankdata values where you had to manually delete the rankdata.yml file inorder for it to go away
- Fixed /topprestiges show null player names which makes it to break sometimes
- Fixed /toprebirths show the names of topprestiges players
- Fixed
\n doesn't work (doesn't create a new line) when used on messages.yml
- Fixed
msg section on level configs doesn't send any message
- Fixed /prx setprestige, setrank, setrebirth doesn't execute any command ,addpermissions and delete permissions when used