Sorry about the wait. I have slowed down on development for a while. I had a few hours of spare time this morning so here is some bug fixes and minor feature additions I've noticed in the discussion.
Bugs
- Attacking in worldguard regions still enabled the combat timer.
- Hitting entities such as item frames would enable the combat timer
- Bow damage did not affect the combat timer
- Players were not properly combat tagged from flight if they weren't currently flying when the combat happened. Allowing them to disable flight, attack a player then re enable it right away.
- Upon my implementation of the ability to pay offline players time, The ability to pay non existent players was created. Causing lost player time.
- ***Believed to be fixed but cannot recreate*** internal error upon running command /tf help that pertains to worldguard.
Features
- Reload command
- Players that enter combat while flying now automatically re enter tempfly when the timer runs out.
- Players that log out while in tempfly will now log in still flying and not fall to their death.