This update adds capture points to wars. Huge thanks to
@Verum,
@Rollph and
@Sorzys for their testing and feedback of this feature!
PLEASE NOTE THAT SOME MESSAGES FOR WARS HAVE CHANGED. SOME OF YOUR PLACEHOLDERS
MAY NO LONGER WORK. YOU NEED TO CHANGE THEM:
https://github.com/Angeschossen/Lands/blob/master/src/main/resources/Language/en-US.yml
For more info see "capture" and "points" section in wars.yml
+ Added: Place a beacon inside the enemy land to create a capture point
+ Added: War points -> default: 1 kill = 1 point, 1 capture = 5 points
These are editable in your wars.yml config file.
Also some important messages have changed regarding wars. You might want to compare your file accordingly.
+ Added: capture.unclaim option
+ Added: capture.claim option -> claim captured area
+ Added: "firework.time" option to spawn a firework every x
+ Added: Capture points need to be crafted:
Code (YAML):
recipe_list
:
- 'AIR,RED_STAINED_GLASS_PANE,AIR'
- 'AIR,BEACON,AIR'
- 'IRON_BLOCK,IRON_BLOCK,IRON_BLOCK'
+ Added: New menu -> war_info
This menu explains players how they can win the war and how
to craft a capture point.
+ Changed: The 'duration' option is now called 'timeout' in wars.yml