Minecraft 1.17 currently has a issue with updating the skin of skull blocks (not items). The problem is that updating skulls currently has quite a bit TPS loss as it seems to fetch the skin each time from the Mojang servers instead of relying on a cache. This was not the case prior to 1.17. There are currently no alternatives to achieve this functionality. Because of that, this functionality has been disabled temporarily for 1.17 until this is fixed. This does only affect top lands skulls. This does not affect versions lower than 1.17.
- Changed: Allow 3rd party plugins to spawn mobs on lands even if monster / animals spawning is turned off.
3rd party plugins need to check themselves, if they should spawn monsters or animals at a given location.
Otherwise this breaks to much "non-harmful" functionality of other plugins.
- Fixed: Error at sign leader board update when running on 1.17.x
- Fixed: Minor error at PlayerInteractEvent directly after start-up
- Improved: Task handling
- Improved: /claim auto messages and handling