This version includes the WIP Nations feature. This a early pre-release. Please do not use it on live servers yet.
What to not expect:
- Fully featured Nations functionality
- Features that are WIP and not added yet are:
- Order supplies (nation can order supplies from nation members/lands).
- Dynmap colours for nations
- Some small things here and there that make a nation feel great
- More level attributes
What to expect:
- A solid base to build on and evolve
- With releasing Nations before it has all features, we can make sure that the features are getting added the way you want them. I believe that it is the best to let you choose the direction in which the Nations feature should evolve. Please post suggestions related to nations or just feedback into the nations-feedback channel on our Discord server.
Changelog:
Unfortunately I did not record all changes and additions. This is a basic overview. I'll setup some wiki pages the next day too.
+ Added /nations command
Subcommands:
/nations accept
/nations deny
/nations create
/nations delete
/nations leave
/nations menu
/nations spawn
/nations trust
/nations untrust
Permission: nations.command.NAME
Example: nations.command.accept
Nations fully works with wars.
Nations can attack other nations.
Lands can attack other lands.
Lands can attack other nations.
+ Added a bunch of new messages to language file. Look in the 'nations' section.
+ Added two new GUI menus: nation and nation_lands
+ Added new 'stat' item to GUI menu 'land'.
The files automatically add the new messages and options.
So don't worry about that, if you don't want to translate anything.
+ Added new nations.yml configuration file to configure nations
+ Added land and nation levels | ENABLED BY DEFAULT
This is experimental. It seems like the community on Discord has a split opinion on this. I'll wait for feedback.
This currently only contains two level attributes: upkeep and chunks
This is a base to build on, I'm more than happy to add more level attributes. Just post them in our Discord.
You can disable levels, by setting enabled to false in the levels.yml file.
A level is assigned based on how many members are in the land, nation (total unique members)
+ Added new levels.yml configuration file to configure land and nation levels
+ Added %nations% to the land title. You can now use %nations% to display the nation name in your land title.