OtherDrops [Best **FREE** Custom Drop Manager!] icon

OtherDrops [Best **FREE** Custom Drop Manager!] -----

Customize any and every vanilla drop! Includes blocks, mobs, fishing, and more!



HUUUUUUGE UPDATE!!!
THE UPDATE YOU'VE ALL BEEN WAITING FORRRRR

Please read this for important information. The 1.13 branch should automatically move the old folder (OtherDrops_1.13) to the default OtherDrops folder.

Also PLEASE check the GitHub release to see more in-depth config examples of new additions! Will be linked here soon :)

Introduction:
This update adds in a bunch of new features like new triggers, new conditions, and so much more. Also, a working version of the legacy branch (<1.12) has been attached, however is no longer being supported after 3.2.7. As a result, some of the changes documented here may not work in the legacy branch. All changes documented below are confirmed working on the 1.13 branch. See the GitHub release for in-depth config examples of all new features! (Will be linked here soon!)

All information has been moved to the new repository for 1.13+ Please check the new wiki for more in-depth explanations!

Installation:
  1. Stop the server.
  2. Save a copy of your current OtherDrops folder, and delete the old otherdrops-config.yml file in the original.
  3. Extract the zip file.
  4. Delete the old jar (in Plugins folder) and copy the new jar in place of it.
    • If you are using 1.13, use OtherDrops1.13Plus-b136.jar
    • If you are using a version below 1.13 (1.11-1.12), use OtherDropsLegacy-b38.jar
  5. Start the server.
  6. Modify the config to your liking, and restart the server (or run /odr) to update the changes. You can view the entire config as a whole here.
  7. Report bugs to GitHub here.

1.13 Changes:
  • Adding drops into inventory config option - adds config option to directly send drops to the inventory instead of on ground.
    Add item_falls_on_ground: false into your config.yml
  • Update dependencies
  • Adding Ageable blockdata support - Now supports blocks that have ageable data (like berrybushes, bamboo, etc.)
  • Moved metrics over to bStats
  • Added MagmaCube damage to burn cause
  • Setting item meta BEFORE it's dropped - We're now setting the item's data before it gets dropped to make sure that the item gets named before it's recieved by the player. Fixes CoolLord22/OtherDrops#60
  • Fixes mob support for entities w/ same item names - Fixes CoolLord22/OtherDrops#42 With 1.13, several mobs dropped an item of the same name (for example, chickens now drop chicken rather than raw_chicken). This conflicts because the plugin defaulted to the entity, and not the item. Now we check if the user has just put CHICKEN which resolves to the item, while putting ENTITY_CHICKEN or CREATURE_CHICKEN will resolve to the mob.
  • Added itemlore comparison - Now plugin also checks item lore when comparing tools
  • Fixing Plugin updater
  • Adding player skull metadata - Can reference PLAYER_HEAD@Profile
  • Fixing Ocelot data - No longer tameable, just reverts to cats
  • Updating CommonMaterial - updates material aliases to match new ones
  • Added Jobs plugin integration - Adds new listeners for Jobs Plugin levelup, payment, and expgain. Adds new condition to trigger a drop only if a player is part of a certain job.
  • Added checker for blocks placed by players/occurring naturally
  • Adds notifier event for otherdrops block break event - fixes logging issue by sending the block break event to other plugin dependencies. Use OtherDropsNotifer.jar
  • Added cooldowns - see github page for usage details
  • Added WildStacker support - OD now handles stacked entities
  • Added protected block checks for plugins - use flags for block protection matching, supports GriefPrevention, Towny, and WorldGuard
  • New condition for player to have a required item in their inventory that can be consumed upon drop triggering - see GitHub release for usage details
  • Fixed entity spawn cause checking - allows users to specify what an entity was spawned by in order to trigger a drop
  • New trigger for player dropping an item - item can be consumed on drop using consumetool: 1 see GitHub for more details
  • Allows replacetool to have custom item data - names, lores, enchants can now be specified on the replacetool
  • Adds fortune enhancement option - now allows users to specify if fortune should increase item drop quantity (follows vanilla logic)
  • Adds lore line condition - users can now define a specific line of lore to be present on the item in order to trigger a drop
----------, Sep 27, 2023
Resource Information
Author:
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Total Downloads: 27,901
First Release: Jan 7, 2018
Last Update: Sep 27, 2023
Category: ---------------
All-Time Rating:
75 ratings
Find more info at github.com...
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