Fixed a few bugs with some blocks not being registered properly or at all as well as a slightly altered smoothing method to provide a far better gradient when in smooth mode.
Changes
- Changed smooth method - Changed how the red value is smoothed to now ease out in a gradient. Before the update it jumped off instead of easing out.
- Updated check methods and
- Created an API to add, edit or remove blocks from the LightVisual.
- You can access the API through EternalLight.getInstance().getAPI()