Very good plugin, I noticed that there will be more tickets on GitHub. The project has a lot of potential and I would be happy about further updates :)! I use it for my server on 1.20.4 so far it's working quite well. Is there an option to support the current developers?
Plugin seems like a nice concept, but has terrible support. Command system is confusing, which by itself I could get past, but I found a game-breaking bug and the ticket for it github has been open for 5 months with not even a comment.
Very good plugin! Keep up the good work! I'm using it in my public server to use as an alternative to the boring creative plots. Also good for survival servers because if combined with perworldinventory you can allow the player to have a private world.
I'll try it, but the whole planification and features seem perfect. I can tell this author cared about the execution of the concept just by looking at the thread, went async, used worldborders, Auto Unload, It's just perfect. Thanks for realeasing.
"But if you post an issue in the review section it will be ignored instead go here." Am I talking to a freaking wall?
You neither provided me with additional information or the error context. You won't receive any further support. Please visit the GitHub repository for this or send me a DM
Version: 2.4.5
Great plugin. Although not for me, this is probably the perfect plugin for generating individual worlds and whatnot on a player to player basis. I downloaded it and tested it to the best of my ability and can confidentially say this is essential for single player based builds, or players who want to create surprises.
This is a really great plugin for any type of building server. The author replied to me within minutes when I had questions. 5/5 stars from me.
Sent a donation in to support the project development. :)
Although what this plugin offers is great but if I'm honest it remains a bit basic. I would like to offer my players the ability to have a VoidWorld an EndWorld and so on at their disposal and that they can choose from. For this to work well the Generator setting are just too basic. As of now i can create a world using another genrator and then include it as a worldsource but once they start exploring the world, they quickly encounter the world being rendered using the worldgenerator i set up in the config.
So my suggestion comes down to this:
Add more customizability and perhaps even make your own worldgenerator specifically designed for this plugin. Another feature that would need to be considered is to add a worldgenerator option to each template (that would be the easiest solution to resolve all issues mentioned above).
Developer helped me out a lot while trying to trouble shoot my problem. Even though for some reason that it was not been fixed. It is a good concept for the plugin and I will like to see where it goes from here!
The developer says that the plugin works for him, with the same config that a sent him, and it doesn't work for me. Needs better issue solving and keeping people up to date on what is happening and what needs to be fixed.
Works really great. My only 2 suggestions would be: 1. A notice that it is building the world. When I do ws get, it doesn't respond until the world is built, so I didn't know it was working. 2. The ability for admins to create 'named' worlds, that would remove the necessity of multiverse core and let me use an empty world as a hub, then create a survival world for players to be able to port into or to create their own world.
Hello, i like this plugin and i use it. But i need one thing... Changing the Name of the Worlds in the configfile. It's "Id**********" a very long Name. Maybe changing this in Config in "Id***" like "Id0001"
Hi James,
this sounds like a really helpful idea. I will try to implement it.
Version: 2.3.1
This is a wonderful plugin. No longer do you need a large creative world that takes up what little room you have, for only a small handful of players who want to build in creative. Give them their own world. Little to no lag. The author is quick to reply to questions or concerns and is open to suggestions to make it better. I would recommend this plugin for any size server. Five stars. Keep up the good work.
I like this concept! Every user can get your own world? This plugin is great alternative to the plot-concept. Easy to install for the admin and easy to use for the player. And this for free! Your server need not many more ressources, because the worlds are only activated if the player are in this world. Thank for this plugin. ~ RedstoneFuture | Robert
Thank your for your review. The permission node is "ws.get"
Version: 2.0.3.1
Great plugin
stops people being able to do /tpa from essentials though :(
The plugin manages to give people worlds i create which is what i needed tho so, thx
In the first and in the last sentence you say the plugin is great. Then you tell me just a tiny problem and give me 3 star rating :(
I appreciate an honest review, tough. I hope my answer in the discussion section helped you.
Version: 2.0.2
Great work!
This Plugin manages everything. It's much better than e.g. PlotMe and saves resources. I like that you costimize everything and that you can set up templates. This Plugin is easy to use for players AND admins.
5 stars!
I appreciate your honest review, I thank you for that review and your translation
Version: 2.0
Plugin is working very well:
- GUI works perfect
- Lag detection works fine against people that want to bring down your server on these worlds
- Very costumizable
First off all, thank you :D
Users must use for changing their gamemode /gamemode.
/ws togglegm will just allow/deny changing gamemode of the specific user
Version: 1.0.2
nice but its posibble to custumize a worl ? like skyblock ?
it will be nice and very good for my RGP/PVP/RACES-server
all i need is this plugin update to that.
Thank you if u do this :)
We use a personal Version of this plugin on our network: seagiants.eu
I must say it is really convenient and much better than plotme or so. When a player uses WorldEdit only his world lags and not the whole server. Also if a player uses a hack to destroy chunks you can simply ban him and delete this world. So you doesn't need a backup for each world.