# Edit BlockCrush in this file. # # Add/remove as many blocks as you want. # Do not add the glow: attribute to the blocks as it is used to show selected and connected items. # # Warning: Always ctrl+a and ctrl+c before testing your new settings. One small mistake can result in a file reset!
Enabled: true
GameHeader: '&e&lBlock Crush'
MenuItem:
page: 3
slot: 22
item: IRON_BLOCK
name: ' &6&l&m--
[-&f &e&lBlock Crush&f &6&l&m-
]--'
lore: - ' &f&m
------------------------------&7 '
- ' &eBlock Crush is as you might have'
- ' &eguessed a Pocket Games version'
- ' &eof the popular game Candy Crush.'
- ' &eSwap blocks and connect them in'
- ' &elength of at least three blocks.'
- ' &7&m
------------------------------&7 '
- ' &f&oLeft Click -> Play Game'
- ' &f&oRight Click -> Highscore'
- ' &7&m
------------------------------&7 '
GameItems:
background:
item: STAINED_GLASS_PANE:7
name: '&7&l*'
movesCounter:
item: WATCH
name: '&e
%moves% &9moves left!' slot: 22
Blocks:
dirt:
item: DIRT
name: '&fDirt'
stone:
item: STONE
name: '&7Stone'
log:
item: LOG
name: '&6Log'
sand:
item: SAND
name: '&eSand'
ice:
item: ICE
name: '&bIce'
brick:
item: BRICK
name: '&cBricks'
netherrack:
item: NETHERRACK
name: '&4Netherrack'
GameSettings:
moves: 15
gravitySpeed: 3
Internal change: Changed up some internal packaging regarding each game to be able to create games in a cleaner manner.