SignEdit for Bukkit icon

SignEdit for Bukkit -----

Enhanced tools to edit existing signs



v1.12.2 (2020-08-10) :: Compatibility improvements
Added
  • Allow the administrator to opt in or out of the alternative sign editor GUI introduced in = 1.12.0 with the new configuration option compatibility.sign-ui: [Auto|EditableBook|Native]
  • New configuration option to send extra events (BlockBreakEvent and BlockPlaceEvent) on sign edit: compatibility.edit-validation: [Standard|Extra|None]
Fixed
  • If there was an error while editing a sign in two or more steps (e.g. right-mouse click action, sign editor GUI), the error won't be shown to the player, and the server console shows a "Cannot pass event … to SignEdit v…" error and stack trace. (#16)
  • The SignChangeEvent emitted natively by the native sign editor GUI is no longer sent twice.
Under the Hood
  • Removed the confusing concept of "in progress" interactions.
    These are no different from "pending" interactions.
  • Cleaned up dependencies passed from SignSubcommand to SignEditInteraction by letting Dagger 2 handle them
  • Configuration getters now validate their options and return the default if the existing value is invalid.
  • Builds now use the Bukkit v1.13 library to limit feature development to the minimum version supported
----------, Aug 10, 2020
Resource Information
Author:
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Total Downloads: 11,996
First Release: Sep 25, 2017
Last Update: Oct 21, 2024
Category: ---------------
All-Time Rating:
18 ratings
Find more info at git.io...
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