1) Fixed a bug that would not let users edit the config.yml and use /istack reload to load the changes. You should now be able to use both the in game editor and edit the config.yml directly.
2) Customizable messages have been added. When you update to 1.9.2 a new file will be created inside /plugins/IllegalStack named messages.yml, inside you'll find all messages sent to players & staff by this plugin. You can translate them, or change them to your liking including using color codes.
Please NOTE: if you use a : or apostrophe (single quote)' you'll need to make sure the entire value is enclosed in single quotes ' or you may get some unexpected results!
Several placeholders have been added, you can use these placeholders to move specific bits of data around inside the message; for example the ~name~ placeholder, usually refers to the player who triggered the offense. As long as you include ~name~ somewhere in your custom message it will be replaced with the actual player's in game name.
Please note. Not ALL protections / messages support all placeholders, for example if you try using ~name~ in a hopper message, you'll not get a player name because there was no player involved!
~author~ --> A books author (only applies to book protections)
~name~ --> A player or entity's name that triggered the message.
~contents~ --> Contents of an item frame.
~removedblocks~ --> A list of blocks removed by a protection.
~item~ --> The item type affected by a protection.
~amount~ --> The amount of a ~item~
@ --> The location where a protection happened.
~value~ --> Value of a option (staff commands only)
~protection~ --> The Protection affected (staff commands/in game editor only)
~status~ --> The status of a protection, ie ON / OFF for the in game editor.
3) When you start up the plugin on the new version all customizable messages will be REMOVED from config.yml. These messages have been moved to the new messages.yml.
4) All messages that players/staff see should now be editable by server owners (if so desired) Currently you just need to edit the messages.yml file and reload / restart to apply the changes. If there's people who would like to be able to edit these in game like the actual protections I will add this if requested.