More work on the new system announced few updates ago. 10 more hours put into it, a lot more effects recoded from old system to new, added block targets (will be able to target specific blocks, distance of blocks, blocks in front, circles or squares around player etc, for particles and breaking blocks or whatever else you'd wish). Configuration will be changing a bit, we'll implement an auto converter from current configurations to the new.
Changes for this update:
- Fixed alchemist issue with combining not rounding up
- Fixed small error on disable with worldguard older versions