New default enchantments for preview are available now in the plugin!
Click here to see the list.
All changes below aren't documented yet in wiki, we'll be working on that in next couple of days.
Changes:
- Added enchantment descriptions in item lores
- Added %is hostile% condition
- Added %is critical% condition for ATTACK, ATTACK_MOB
- Added mobs support for AOE
- Reworked PLANT_SEEDS effect to support different types of seeds (e.g. potatoes, carrots)
- Made RIGHT_CLICK enchant type work on all items, not just item in hand
- Added WATER_WALKER effect
- Added DEFENSE_BOW_MOB enchant type
- Added %player gamemode% condition (CREATIVE, SURVIVAL, etc)
- Added ELYTRA_FLY enchant type
- Added REMOVE_SOULS effect
- Added ADD_SOULS effect
- Added VEIN_MINE effect
- Added RESET_COMBO effect
- Fixed issue with DEATH enchant type calling when Totem of Undying activates
- Added setting to enable custom enchantment table pricing
- Added support for ELYTRA with admin items (e.g. whitescrolls)
- Added support for TRIDENT with admin items (e.g. whitescrolls)
- Updated enchantment applying method for ench. Tables
- Fixed temporary potion effects being removed on leave
- Fixed mobs not dropping custom items if killed with projectiles
- Added shulker boxes to TRENCH blacklist in config.yml
- Fixed GKits preview NPE with player heads
- Fixed issue with EFFECT_STATIC and Cake
- Fixed NPE with ench. Table if metadata wasn't found
- Added delay for armor checks on player join
- Fixed not being able to go back in /ae admin after 4th page
- Fixed random NPE error with EFFECT_STATIC
- Changed from first type to list of types shown in /ae admin
- Reworked a lot of code
- Performance improvements
- Added support for HEX color codes on 1.16+. Format: {#123456}
- Made SMELT work on ancient debris
- Fixed bed dupe with SMELT & TP_DROPS
- Fixed TRENCH bypassing BlockLocker protections
- Fixed SMELT dropping XP orbs for all blocks