Recently it was brought to my attention that there were enormous issues with AE and mostly the default enchantments configuration. In past couple of days, I have spent 7+ trying to fix them (testing -> fixing -> testing). This may be the biggest update AE has received since v3 and it's very tragic that it has to be a fix-update.
Therefore, I need to call this a pre-release of Version 4. Vision of the new version is to have a plugin that has no issues at all, hence why I'm dedicating my whole next week working on AE only (configs, enchants, commands, etc.).
Pardon for my mistakes trusting the plugin.
If you're using default configuration,
DELETE IT, PUT NEW VERSION IN AND RESTART.
This
version is completely safe to use in production server.
Changes:
- Fixed Autosmelt enchantment.
- Fixed Decapitation enchantment.
- Fixed Epicness enchantment.
- Fixed Endershift enchantment.
- Fixed ADD_HARM having no damage animation.
- Fixed Reforged enchantment.
- Fixed Demonforged enchantment.
- Fixed Smokebomb enchantment.
- Fixed Greatsword enchantment.
- Fixed Hardened enchantment.
- Fixed Rocketescape enchantment.
- Fixed Arrowlifesteal enchantment.
- Fixed Guardians enchantment.
- Fixed Implants enchantment.
- Fixed Enderwalker enchantment.
- Fixed Heavy enchantment.
- Fixed Longbow enchantment.
- Fixed Tank enchantment.
- Fixed Unfocus enchantment.
- Fixed Valor enchantment.
- Fixed Pacify enchantment.
- Fixed Metaphysical enchantment.
- Fixed Bleed enchantment.
- Fixed Clarity enchantment.
- Fixed Enlighted enchantment.
- Fixed Inversion enchantment.
- Fixed Disarmor enchantment.
- Fixed Insanity enchantment.
- Fixed Planetarydeathbringer enchantment.
- Fixed Divineenlighted enchantment.
- Fixed DOUBLE_DAMAGE effect.
- Fixed SMELT effect.
- Fixed INCREASE_DAMAGE effect.
- Fixed ALL durability effects.