1.17 - 1.21.4 ⭕ AdvancedEnchantments ⭐ 500+ Custom Enchants ⭐Create Custom Enchantments ✅ icon

1.17 - 1.21.4 ⭕ AdvancedEnchantments ⭐ 500+ Custom Enchants ⭐Create Custom Enchantments ✅ -----

Create Custom Enchants ⭐ Villager Trading⭐ Enchant Table Integrated ⭐ Supports 1.17 - 1.21.4



2.7.7 Update Changelog
New year, new updates! May the year become more productive that the last year. Happy New Year everyone!

Changes:

  1. Added "force-glow" setting for GKits gui items (examples in default gkits.yml)
  2. Added %victim name% & %attacker name% variables for effect lines, useful for MESSAGE:, COMMAND: & PLAYER_COMMAND:
  3. Added per-enchantment settings, define what enchants are required and what aren't allowed to be applied with enchant:
    Code (Text):
    # Define enchantments that are required for enchantment to be applied, or with what enchantments it's not allowed to apply:
    # *** This is not a required configuration section and each enchantment doesn't need to have it ***
    #  settings:
    #    required-enchants:
    #      - 'springs'
    #    not-applyable-with:
    #      - 'frozen'

    # « Example configuration »
    #lastchance:    <-- Enchantment name
    #  display: '%group-color%Last Chance'    <-- Display in item lore
    #  description: 'Has a chance to heal when on low hearts'    <-- Enchantment Description
    #  applies-to: 'Chestplate'    <-- What applies to (display purposes)
    #  type: 'DEFENSE'    <-- Enchantment type (controls when enchantment activates)
    #  group: 'DEFAULT'    <-- Enchantment group (For enchanter and right-click random books)
    #  settings:
    #    required-enchants:
    #      - 'springs'
    #    not-applyable-with:
    #      - 'frozen'
    #  applies:    <-- List of items that it applies
    #    - ALL_CHESTPLATE    <-- Item(s) list
    #  levels:    < -- All Levels are under here
    #    1:     <-- Level indicator
    #      chance: 30    <-- Chance for enchantment to activate
    #      condition: '%victim health% > 5 : %stop%'    <-- Condition (read more about it at Conditions)
    #      effects:    <-- All enchantment effects
    #        - 'ADD_HEALTH:2 %victim%'    <-- Effect(s) list
  4. Changed GKits cooldown formatting (added days to the timer), automatically formats depending on how much time left
  5. Added new effect type: SPAWN_ARROWS (Spawns arrows over player, which damage the player) (For BOW)
  6. Plugin price has been increased, this way updating may become "worth it" considering the time spent doing updates.
----------, Jan 1, 2018
Resource Information
Author:
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Total Downloads: 8,404
First Release: Jul 5, 2017
Last Update: Dec 20, 2024
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All-Time Rating:
561 ratings
Find more info at ae.advancedplugins.net...
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