- Added per-world-broadcast config option which limits broadcasts to players in the world which the auction was started in
- auctions:
per-world-broadcast: true
- Added support for permissions to bypass queue limits
- ezauctions.auction.queuelimit.# to allow a bypass of the auction queue limit to that #
- ezauctions.auction.currentlimit.# to allow a bypass of not being able to have more than one auction currently running or in queue
Explanation of how to use the new permissions:
ezauctions.auction.queuelimit.# where the # is queue limit for that player. This means that if the auction queue is at that # or more, they cannot start a new auction
ezauctions.auction.currentlimit.# where # is the current limit for that player. This means that if the player already has items being auctioned or in the queue, they can add more to that #. Not having that permission means they can only have an auction either running or in the queue. If the # is 1, they can have an auction running and 1 in the queue, and the number can be as big as you'd like.