As there was some changes in API and some mobs got their own names, some of them will be no longer working (if you still on older servers than 1.11, then old names will work just fine). Update them in your jobsConfig file to new ones. Full list as fallows (oldName -> NEWNAME):
Full remake for boost calculations and now it should correctly get and calculate your boost.
Fix for FastPay feature paying more then it should based by first pay amount.
Negative boost limited to -100% (no money/points/exp gain) as of before there was no limit and some issues could happen in particular situations. Boost is calculated by adding every boost player will get in particular action: permission boost, area boost, near spawner boost, petPay boost, McMMO boost, Dynamic boost, item boost or global boost.
Some fix when converting database type
Extra playerName check
Now player data will be preloaded in async mode what will allow faster server starting and data will be loaded while server runs (some additional testing needs to be done here tho)
Fix for trying to retrieve seen field from database when its not existing
Vault is now optional if you are using iConomy6 or IConomy7 instead of it. This will help to avoid having 3rd "person" while transferring money. One of thos plugins should still be present tho.
There was quite some time while i was "gone" from this plugin and quite few issue was posted in forums. If i have missed some of them or you will have some new ones, post it in forums and i will try to go throw them.