a new file aliases.yml has been added,
you can now use aliases to change how the value is read, for example previusly the enchant sharpness string value was "damage_all" , now you can set it to "sharpness" or whatever you want
tabbing will still show aliases list
note:
you CAN'T set the same alias for different values
you CAN'T set an empty alias
you can add spaces in the alias but them would turn into '_' character also aliases are turned into lowcase
default config of aliases.yml :
Code (YAML):
enchant:
fire_protection
: fire_protection
sharpness
: sharpness
flame
: flame
aqua_affinity
: aqua_affinity
punch
: punch
loyalty
: loyalty
depth_strider
: depth_strider
vanishing_curse
: vanishing_curse
unbreaking
: unbreaking
knockback
: knockback
luck_of_the_sea
: luck_of_the_sea
binding_curse
: binding_curse
fortune
: fortune
protection
: protection
efficiency
: efficiency
mending
: mending
frost_walker
: frost_walker
lure
: lure
looting
: looting
blast_protection
: blast_protection
smite
: smite
fire_aspect
: fire_aspect
channeling
: channeling
sweeping
: sweeping
thorns
: thorns
bane_of_arthropods
: bane_of_arthropods
respiration
: respiration
riptide
: riptide
silk_touch
: silk_touch
projectile_protection
: projectile_protection
impaling
: impaling
feather_falling
: feather_falling
power
: power
infinity
: infinity
banner_pattern:
square_bottom_left
: Bottom Left Corner
square_bottom_right
: Bottom Right Corner
square_top_left
: Top Left Corner
square_top_right
: Top Right Corner
stripe_bottom
: Bottom Stripe
stripe_top
: Top Stripe
stripe_left
: Left Stripe
stripe_right
: Right Stripe
stripe_center
: Center Stripe
(Vertical
)
stripe_middle
: Middle Stripe
(Horizontal
)
stripe_downright
: Down Right Stripe
stripe_downleft
: Down Left Stripe
stripe_small
: Small
(Vertical
) Stripes
cross
: Diagonal Cross
straight_cross
: Square Cross
triangle_bottom
: Bottom Triangle
triangle_top
: Top Triangle
triangles_bottom
: Bottom Triangle Sawtooth
triangles_top
: Top Triangle Sawtooth
diagonal_left
: Left of Diagonal
diagonal_right
: Right of Diagonal
diagonal_left_mirror
: Left of upside-down Diagonal
diagonal_right_mirror
: Right of upside-down Diagonal
circle_middle
: Roundel
rhombus_middle
: Middle Rhombus
half_vertical
: Vertical Half
(left
)
half_horizontal
: Horizontal Half
(top
)
half_vertical_mirror
: Vertical Half
(right
)
half_horizontal_mirror
: Horizontal Half
(bottom
)
border
: Border
curly_border
: Curly Border
creeper
: creeper
gradient
: Gradient
gradient_up
: Gradient_upside-down
bricks
: Bricks
skull
: Skull
flower
: Flower
mojang
: Mojang
book_type:
original
: ORIGINAL
copy_of_original
: COPY_OF_ORIGINAL
copy_of_copy
: COPY_OF_COPY
tattered
: TATTERED
potion_effect:
speed
: SPEED
slow
: SLOWNESS
fast_digging
: HASTE
slow_digging
: MINING_FATIGUE
increase_damage
: STRENGTH
heal
: INSTANT_HEALTH
harm
: INSTANT_DAMAGE
jump
: JUMP_BOOST
confusion
: CONFUSION
regeneration
: REGENERATION
damage_resistance
: DAMAGE_RESISTANCE
fire_resistance
: FIRE_RESISTANCE
water_breathing
: WATER_BREATHING
invisibility
: INVISIBILITY
blindness
: BLINDNESS
night_vision
: NIGHT_VISION
hunger
: HUNGER
weakness
: WEAKNESS
poison
: POISON
wither
: WITHER
health_boost
: HEALTH_BOOST
absorption
: ABSORPTION
saturation
: SATURATION
glowing
: GLOWING
levitation
: LEVITATION
luck
: LUCK
unluck
: UNLUCK
slow_falling
: SLOW_FALLING
conduit_power
: CONDUIT_POWER
dolphins_grace
: DOLPHINS_GRACE
color:
white
: WHITE
orange
: ORANGE
magenta
: MAGENTA
light_blue
: LIGHT_BLUE
yellow
: YELLOW
lime
: LIME
pink
: PINK
gray
: GRAY
light_gray
: LIGHT_GRAY
cyan
: CYAN
purple
: PURPLE
blue
: BLUE
brown
: BROWN
green
: GREEN
red
: RED
black
: BLACK
mob_type:
elder_guardian
: ELDER_GUARDIAN
wither_skeleton
: WITHER_SKELETON
stray
: STRAY
husk
: HUSK
zombie_villager
: ZOMBIE_VILLAGER
skeleton_horse
: SKELETON_HORSE
zombie_horse
: ZOMBIE_HORSE
donkey
: DONKEY
mule
: MULE
evoker
: EVOKER
vex
: VEX
vindicator
: VINDICATOR
illusioner
: ILLUSIONER
creeper
: CREEPER
skeleton
: SKELETON
spider
: SPIDER
giant
: GIANT
zombie
: ZOMBIE
slime
: SLIME
ghast
: GHAST
pig_zombie
: PIG_ZOMBIE
enderman
: ENDERMAN
cave_spider
: CAVE_SPIDER
silverfish
: SILVERFISH
blaze
: BLAZE
magma_cube
: MAGMA_CUBE
wither
: WITHER
bat
: BAT
witch
: WITCH
endermite
: ENDERMITE
guardian
: GUARDIAN
shulker
: SHULKER
pig
: PIG
sheep
: SHEEP
cow
: COW
chicken
: CHICKEN
squid
: SQUID
wolf
: WOLF
mushroom_cow
: MUSHROOM_COW
snowman
: SNOWMAN
ocelot
: OCELOT
iron_golem
: IRON_GOLEM
horse
: HORSE
rabbit
: RABBIT
polar_bear
: POLAR_BEAR
llama
: LLAMA
parrot
: PARROT
villager
: VILLAGER
turtle
: TURTLE
phantom
: PHANTOM
cod
: COD
salmon
: SALMON
pufferfish
: PUFFERFISH
tropical_fish
: TROPICAL_FISH
drowned
: DROWNED
dolphin
: DOLPHIN
player
: PLAYER
flag_type:
hide_enchants
: ENCHANTS
hide_attributes
: ATTRIBUTES
hide_unbreakable
: UNBREAKABLE
hide_destroys
: DESTROYS
hide_placed_on
: PLACED_ON
hide_potion_effects
: POTION_EFFECTS
boolean:
'true'
: 'true'
'false'
: 'false'