a blacklist of refill items got implemented (entries will no longer get refilled)
Bug Fixes:
tools which "placed" a block no longer getting replaced by autorefill (example hoe which creates dirt from coarse dirt)
autorefill replaced the item in the scondary slot if a armor piece breaked
some items have not the same Material ID if they get placed (example normal torch has the id: TORCH, a torch placed on the wall has the id: WALL_TORCH) this bug was fixed for many items: