7.3.4 Change log:
- [Hotfix] Fixed Adventurer's Guild NPC spawning for 1.17 and 1.17.1 - rewrote a significant portion of NPC spawning
- [New] Added Elite Killer Bunnies
- [New - high request] New custom event system! Currently only works for action-based events, timed events are still being worked on. You can create your own custom events now!
- [New] The Kraken fishing event is back!
- [New] Killer Rabbit of Caernbogg farming event!
- [New] Added the FireworksBarrage power
- [New] Added the Fireworks Lair
free
lair package
- [New - high request] Added elitemobs-explosion-regen worldguard flag
- [New - high request] Added elitemobs.soulbind.bypass permission to get and use items not bound to you
- [Tweak] Upgrading the prestige tier now instantly applies the new armor status
- [Fix] Fixed issue where invalid dungeon packages prevented EliteMobs from booting
- [Removal] NPCs can no longer sleep, this feature was too confusing and annoying
- [Removal] Adventurer's Guild NPCs can no longer move, this was not a good feature
- [New - still in development] Started adding new Custom Spawn system and Timed Event systems for advanced event management, still being worked on and not currently active
- [New - internal] Created new configuration system for the features still in development, far more advanced than the current one and with better error handling. Will be progressively rolled out to older configurations, no need to change anything.
7.3.3 Change log:
- [New] Added Elite Shulkers
- [New] Added regional bosses to the custom reinforcements system
- [New] Added reinforcement entry to custom boss config fields to mark a regional boss as a reinforcement
- [New] Added entry for distance from spawn point to debug menu for regional elites (for getting relative coordinates)
- [New] Added configurable diamond to netherite item upgrade preventer for elite items
- [Hot Tweak] Tentative tweak for lowering performance impact on chunk loading (1.17 tweak)
- [Fix] Tentative fix for lingering boss tracking
- [Fix] Fixed boss bar error, now displays a warning about other plugins interfering with Elite Boss max health
- [Fix] Fixed relative spawn locations for the custom reinforcement system
- [Fix] Added partial explicit error handling for when dungeon packages have invalid relative locations
- [Tweak] Changed the discord redirect links to reflect new layout
7.3.2 Change log:
- [Hotfix] Fixed 1.17 entity error
- [Tweak] Fixed config defaults for rank 19 in the Adventurer's Guild
7.3.1 Change log:
- [New] Official 1.17 compatibility
- [New] Binder Of Worlds Lair - nearly finished
- [New] Added Ender Dragons as valid elites (used for the Binder of Worlds)
- [New] 10 new Ender Dragon major powers! Aimed fireball, arrow bombardment, disco fireball, empowered lightning, fireball bombardment, endermite bombardment, fireball bombardment, potion bombardment, shockwave & tornado (watch the video)!
- [New] Advanced Reinforcements system! Overhauled from the previous summon boss power, this allows spawning reinforcements in specific locations, in specific amounts, inheriting aggro, inheriting levels...
- [New] Official release of the EliteMobs resource pack! 100% option, has textures for elite coins, the toothpick and some others! Download is in itch.io, for free
- [New] Moved all downloads to https://magmaguy.itch.io/ & patreon. All the free downloads are still free, this simply means better download speeds and better organized files!
- [New] Added the following commands: /em unbind | /em forceunbind | /em repair | /em enhance | /em refine | /em smelt | /em scrap
- [New] Added a elitemobs_player_kills and elitemobs_player_deaths to valid placeholders
- [New] Added block explosion regeneration for most EliteMobs-related powers
- [Hotfix] Finally fixed chests!
- [Fix] Fixed most if not all reported bugs thus far
- [Refactor] Redid internal aspects of boss configurations, they are now much easier to create and maintain