Please watch the video, it has some important announcements!
 
7.0.3 Change log:
 
Note: I apologize for the unusually fast update but a critical bug was reported forcing me to post a hotfix update.
 
Hotfixes:
 
 
 - Fixed issue which could make non-elitemobs armor stands despawn
- Fixed darkroom antiexploit not getting applied correctly 
- Added new translation options to the shops
- Fixed issue regarding unique loot customization
- Fixed killall command errors 
- Fixed spawnmob command errors 
- Fixed config duplication error (just made extra files, no exploits) when the data folder doesn't exist 
- Fixed error related to custom items with no enchantments 
Sneaky addition: 
 - The EliteMob shop menus are now much sexier and easier to use.
 New admin setup guide!
 
 
 
 
 
7.0.0 Change log:
 Critical changes:
 
 
 - You can now download the Adventurer's Guild Hub map. You can download it here.
- NPCs have been released! Players can now trade with NPCs to obtain currency, talk to them for EliteMobs advice or interact to change their guild rank.
- NPCs will be automatically placed correctly if you download the Adventurer's Guild Hub map! Watch the video for more details.
Minor changes: 
 - Improved translations. It's now possible to translate the output of certain commands and economy-related messages.
- Added dynamic world loading. EliteMobs will now automatically recognize when a new world has been loaded in during runtime.
- Added the command /em npc set [key] with the permission node elitemobs.npc.set
- Added the command /em npc remove [key] with the permission node elitemobs.npc.remove
- Improved documentation, added API for elite mob spawning and readded the metadata to identify elite mobs through third party plugins.
Bug fixes: 
 - Fixed bug related to unique items not being customizable
- Fixed bug related to console errors on some loot drops (inconsequential)