From outside plugin changed just a little bit. But from inside changed base data handling mechanics for allot more better system and easy to manage in future.
Changed command handler so now you can check commands with /recount ?
Changed locale handler
Improvements in correct item name finding and "humannification"
Added some missing damage events to be shown on recount
Added tab complete function
Changed default killer icon to red X, just to avoid some possible issues with unicode.
New commands like /recount taken and /recount dealth. Old aliases like /rec and /recs still works.
Potion effect for time being are show from last damage. So if there is 30 damage events, potions effects will be shown only what their where on last hit. This is not big deal, as killing blow will always have shown potions effects player had when killed you.
Now mobs like skeletons or zombie with weapons will be show in similar way as regular player. What i mean is that weapons monster had when killing you will be shown in detail.
Bunch of other small changes. most of them really hardly noticeable