Updated lot of translations, added Brazilian Portuguese translations
Added the {3} placeholder for stageDescriptionItemsSplit.amountFormat config option. It represents the progression as a percentage.
Added "skip npc gui if only one quest" config option, which defaults on "true"
Added "hide unknown quest placeholders" scoreboard config parameter, which allows to hide lines such as ones containing the {quest_time_limit} placeholder from the Expansion when the current quest does not have a time limit
Made block type name customizable for Mine/Place blocks stages.
Helpful when using block tags such as minecraft:iron_ores, now you can have the counter with a pretty name such as "Iron Ores".
Refactored how stage with progression work internally (kill mobs, eat/fish/enchant/melt items, place/break blocks).
Code is now cleaner and will allow more customization in the future.
Migration will happen automatically.
Once quests are migrated, there is no way to come back unless you restore a backup.
Updated "kill mobs" and "mine/place blocks" stage edition GUIs to allow more than 8 mobs.
Added "ItemsAdder ID" item comparison for "bring/craft/melt/enchant/fish/eat/drink items" stages
Added "none" keyword to the "asking message" editor for "bring items" stage
Internally reworked data management to be handled fully asynchronously => it will prevent the server from crashing when the database connection is lost
Added the /quests pools start <player> <pool> command
Moved /quests resetPlayerPool to /quests pools resetPlayer
Fixes:
Fixed issues in 1.8
Fixed "quest limit" feature not working correctly
Fixed issues with "quest stop" reward for branches
"region exit" stage is now working correctly with WorldGuard 7
Fixed WildStacker on 1.8
Fixed bugs with "fill buckets" stage
Fixed scoreboard not being used at its full width
Fixed hex colors not working in scoreboard
Fixed equipment requirement not checking item amount
Added database auto-reconnect option
Potion of the Turtle Master is now correctly displayed in stage description