Here's a decent update for y'all
- Added Basic-Mode to PlayerDeathMessages.yml to generalize all player death messages to one format (Lazy-mode)
- Added custom biome check. (If custom biome, %biome% placeholder will be "Unknown")(For now)
- Added %weapon% compatible placeholder to Natural-Cause.Projectile-Arrow
- Added a whitelisted worlds list to discord. If you wish to only have certain worlds broadcast to discord
- Started implementing bungee. Does not work yet even tho it's in the config.
- Attempted a possible memory leak fix
- Fixed error thrown in server versions lower than 1.11 spamming the console with NoSuchClassException with EvokerFangs
- If Disable-Default-Messages is enabled, I made it so it changes the game rule for all worlds instead of just canceling them in the PlayerDeathEvent
- Fixed Tameable broadcast throwing errors.
- Fixed configs not reloading properly on /dm reload