CursedPick
:
# Whether or not
this recipe is enabled
Enabled
:
true
# Defines whether the crafting requires a specific order
#
Set to
false
for shaped
#
Set to
true
for shapeless
Shapeless
:
false
# Defines a cooldown
for crafting
this item.
# Define amount of time in seconds before the player can craft
#
this recipe again
#
Set to
-
1 or Omit
if not needed
Cooldown
:
60
# Item
ENUM
for the crafted item
Item
:
'DIAMOND_PICKAXE'
# Specific item type
(e.
g.
"19/00" or
"13:4"
).
# Ommit or set to none
if not needed
Item
-Damage
:
'none'
# The quantity received upon crafting
Amount
:
1
# Can
this item be placed as a block
?
Placeable
:
true
# Should
this recipe use precise ItemStacks and show up in the vanilla recipe book
?
# Does not work on versions
<
1.14
Exact
-
Choice
:
true
# Should
this item have a custom tag
? Recommended to be
true unless the output is fully vanilla.
# Marks the item as being a custom item internally
# Improves performance
Custom
-Tagged
:
true
#
1
-
100 durability.
# Omit or set to
100
if not applicable
Durability
:
'100'
# Unique identifier
for the recipe
# Also known as the NamespacedKey
Identifier
:
'CURSED_PICKAXE'
# Defaults to SHAPED.
Other converters
:
(SHAPED, SHAPELESS, FURNACE, BLASTFURNACE, SMOKER, CAMPFIRE, STONECUTTER, ANVIL,
& MORE
)
Converter
: none
# Required permission
for crafting
this item.
# Omit or set to none
if not needed
Permission
:
'crecipe.recipe.cursedpick'
# Defines whether the recipe will show in the vanilla recipe book upon joining the server
#
If set to
false, it will be discoverable once crafted
#
If the player lacks permission, it will not show
Auto
-Discover
-Recipe
:
true
# CraftingBookCategory
(BUILDING, EQUIPMENT, MISC, REDSTONE
)
# CookingBookCategory
(BLOCKS, FOOD, MISC
)
# Category recipe is to be shown in the recipe book
Book
-Category
:
'MISC'
# Display name with color codes.
# Omit or set to none
if not needed
Name
:
'&4&lCursed Pick'
# Lore
for the item, can be multiple lines.
# Use
[
]
if not needed
Lore
:
-
'&c&lThe Cursed Pickaxe'
# Potion effects format
:
"EFFECT:DURATION:AMPLIFIER"
# Use
[
]
if not needed
Effects
:
-
'POISON:20:2'
# Should enchantments be hidden
?
Hide
-Enchants
:
true
#
List of enchantments.
# Use
[
]
if not needed
Enchantments
:
-
'DURABILITY:255'
#
List of commands to run
# Should the output item still be granted
?
#
%crafter
% gets replaced with the player crafting the item.
# Use
[
]
if not needed
Commands
:
Give
-Item
:
true
Run
-Commands
:
-
'give %crafter% minecraft:diamond 1'
# Crafting table layout
(X stands
for air
)
ItemCrafting
:
-
'EEE' # First row in the crafting table
-
'XIX' # Second row in the crafting table
-
'XIX' # Third row in the crafting table
# No need to include
char X, it defaults to AIR.
Ingredients
:
# Abbreviation
for table layout ingredient
E
:
# Ingredient material
Material
: EMERALD
#
# Custom recipe identifier
for
this ingredient.
# Should match a different recipes identifier.
# Requires ingredient to match the corresponding recipe
# Overrides name and material
# Omit or set to none
if not needed
Identifier
: none
#
# Amount needed in one crafting slot
Amount
:
1
#
#
Name with support
for color codes
Name
:
'Emerald Essence'
#
# Custom model data requirements
Custom
-Model
-Data
: none
I
:
Material
: IRON_INGOT
Identifier
: none
Amount
:
1
Name
:
'Iron Essence'
Custom
-Model
-Data
: none
# Add leftover ingredients
# Can be a material or an ingredient identifier
if you define one
# Use
[
]
if not needed
ItemsLeftover
:
- EMERALD
# Add flags such as ignoring ingredient name, cmd, or itemmeta requirements in general
# Item will still attempt to check
for hidden internal nbt tags
# Useful
for ingredients with identifiers, as it allows
for the items to be renamed by players and still be craftable
Flags
:
Ignore
-Data
:
false
Ignore
-Custom
-Model
-Data
:
false
Ignore
-
Name
:
false
Use
-Conditions
:
false
Conditions_All
: # or Conditions_Any
for any one to be
true rather than requiring all conditions
world
:
[
"world",
"world_nether"
] # only allow in these worlds
world_deny
:
[
"world_the_end"
] # disallow in End
biome
:
[
"plains",
"forest"
] # only these biomes
biome_deny
:
[
"desert"
] # deny these biomes
time
:
[
"13000-23000",
"0-2000"
] # support multiple ranges
weather
:
[
"clear",
"rain"
] # valid
: clear, rain, thunder
advancement
:
-
'story/mine_stone' # vanilla format
(minecraft
:story
/mine_stone is also ok
)
-
'minecraft:adventure/adventuring_time'
moon_phase
:
[
0,
4
] #
0
= full moon,
4
=
new moon
[
0
-
7
]
# Add specific NBT tags
if needed
# Use
[
]
if not needed
Custom
-Tags
:
[
]
# Add item flags, e.
g., to hide attributes
# Use
[
]
if not needed
Item
-Flags
:
[
]
# Specify attributes to add
#
Format
: ATTRIBUTE
:AMOUNT
:SLOT
# Use
[
]
if not needed
Attribute
:
[
]
#
For texture packs, available in MC
1.14
+
# Omit or set to none
if not needed
Custom
-Model
-Data
: none
# Disable crafting in specific worlds
# Use
[
]
if not needed
Disabled
-Worlds
:
[
]