DragonEggDrop Revival icon

DragonEggDrop Revival -----

Ender Dragon loot tables and death effects. (Active Fork of PixelStix's DragonEggDrop)



Various Fixes & API Changes
  • DragonEggDrop's data is a lot more encapsulated and secure from external modification (developers, see API changes)
  • Dragon loot should now spawn properly per-world. There was a chance that the wrong loot would be spawned
  • Dragon templates are now identified using a unique identifier. This should not change much in game, though this further supports templates added programmatically :)
  • Action bar messages will no longer be displayed if the "announce-messages" configuration option is empty (i.e. announce-messages: [])
  • API: Removed EndWorldWrapper#setRespawnInProgress(boolean). This is now handled internally
  • API: Removed DEDManager#setDragonBossBarTitle(). This method was unused
  • API: DEDManager#setCurrentBattle() and DEDManager#getCurrentBattle() have been removed
  • API: Added EndWorldWrapper#setActiveBattle() and EndWorldWrapper#getActiveBattle(). Replaces the aforementioned removed methods
  • API: EndWorldWrapper and DragonLoot constructors are now protected. Should not be instantiatable
  • API: DEDManager#getWorldWrappers() now returns an immutable Collection
  • API: DragonTemplates now require a String identifier (for those that do not specify a file)
  • API: Made stricter requirements on null or invalid parameters for most methods and constructors
  • API: Fixed a typo in DragonTemplate#setSpawnWeight(). Was #setSoawnWeight()
----------, Aug 25, 2017
Resource Information
Author:
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Total Downloads: 8,799
First Release: Jan 29, 2017
Last Update: Mar 7, 2021
Category: ---------------
All-Time Rating:
60 ratings
Find more info at choco.wtf...
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