[Skript Java Addon] Skellett icon

[Skript Java Addon] Skellett -----

All your Skript needs in one addon!



MySQL fix, Item frames, client chests and more
Added:
- Client chest open and close animation
- A bunch of beta syntax that are disabled because they broke? .-.
- Load chunk
- Unload chunk
- Itemframe rotation and item within
- PlaceholderAPI attempt? PlaceholderAPI always returns the input. Atleast for my 1.11.2 version. I need to contact Clip which I have, waiting for reply.
- Added all Skellett events to the docs
- Added option to fix muliple queries issues.

Fixed:
- Fixed weird suppressed warning on all expressions. (Internal)
- Changed second syntax of custom name disguise:
Code (Text):
%disguise%'s [custom] name
#to
disguise %disguise%'s [custom] name
- Fixed clicked item error
- Fixed some internal stuff that was mainly to help myself.
- Minor Bug fixes.
- Null pointers

Syntax:
Code (Text):
Effects:

    #Make a block appear open like a chest or shulker box
    [skellett] make [the] %block% (appear|look) (1¦open|2¦closed) for %players%
    [skellett] play chest (1¦open|2¦close) animation at %block% for %players%
    [skellett] (1¦open|2¦close) [the] %block% for %players%
   
    #If generating is true, it will generate the chunk if it's never been loaded before
    [skellett] load chunk %chunk% [[with] generat(e|ing) %-boolean%]
   
    #Saving will save the chunk to memory
    [skellett] unload chunk %chunk% [[with] sav(e|ing) %-boolean%]
   
Expressions:

    #Changers: set (ItemStack)
    [skellett] item (in|inside|within|of|from) item[ ]frame %entity%
    [skellett] %entity%'s item[ ]frame item
    [skellett] item[ ]frame %entity%'s item
   
    #Changers: set (Rotation)
    [skellett] rotation (of|from) item[ ]frame %entity%
    [skellett] %entity%'s item[ ]frame rotation
    [skellett] item[ ]frame %entity%'s rotation
   
    #Doesn't work. PlaceholderAPI is stupid.
    [parse[d]] place[ ]holder [(from|with)] %string% [[(from|for)] %-player%]

Types:
   
    rotation
Rotation types:
https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Rotation.html

CLOCKWISE
Rotated clockwise by 90 degrees
CLOCKWISE_135
Rotated clockwise by 135 degrees
CLOCKWISE_45
Rotated clockwise by 45 degrees
COUNTER_CLOCKWISE
Rotated counter-clockwise by 90 degrees
COUNTER_CLOCKWISE_45
Rotated counter-clockwise by 45 degrees
FLIPPED
Flipped upside-down, a 180 degree rotation
FLIPPED_45
Flipped upside-down + 45 degree rotation
NONE
No rotation

Test script:
Code (Text):
#/itemframe stone COUNTER_CLOCKWISE_45
command /itemframe [<item>] [<rotation>]:
    trigger:
        if target entity is set:
            if arg 1 is set:
                set item in itemframe target entity to arg 1
                broadcast "%item in itemframe target entity%"
            if arg 2 is set:
                set rotation of itemframe target entity to arg 2
                broadcast "%rotation of itemframe target entity%"
command /openChest:
    trigger:
        make target block appear open for player
----------, Mar 10, 2017
Resource Information
Author:
----------
Total Downloads: 134,006
First Release: Jan 6, 2017
Last Update: Feb 21, 2024
Category: ---------------
All-Time Rating:
88 ratings
Version -----
Released: --------------------
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