- Native version is rolled back to 1.13 for backwards compatibility. Hopefully this doesn't affect 1.14 servers performance-wise.
- Can now modify game rule randomTickSpeed to allow faster crop growth, leaf decay, etc while sleeping. SmoothSleep will take the current randomTickSpeed and add a tick for each tick faster it happens to be accelerating night that tick. (not configurable yet).
- This may mean that if you're already using a really high randomTickSpeed, it'll have a less apparent effect vs using the default randomTickSpeed of 3 (or just lower values in general).
- min/max night multiplier calculations now work a little differently
- One player sleeping (unless the only player online or only one not sleep ignored) will cause the min multiplier to be used instead of a multiplier between the min and max.
- Villagers are now fully healed if they're in bed in a SmoothSleep-enabled world in the morning (had a report that villagers didn't heal with the plugin enabled, so this is just in case I broke that feature).
- You can now use PlaceholderAPI placeholders in textual values in the config. Built-in placeholders are still supported, which means you can mix and match them. Built-in placeholders are also parsed first, so you should be able to use them within PAPI placeholders if it supports a value within the placeholder.
- Added auto-complete support to some commands, namely /ssconf and /ssaddworld (which only lists worlds not already enabled)
- Removed the data-transmit added in 2.5.0 - just turned out not to be terribly useful.
I've only tested this release in a 1.14.4 server. The native version just means that I've told Spigot to handle it with a 1.13 API compatibility. I can't guarantee that it'll work in a 1.13 server currently though.
If you have issues with this version, please let me know in the discussion!
Here are a few things that are helpful to include:
- Any errors in the console
- Even if the issue didn't happen during start up, see if there are start up errors. Sometimes a failure during initialization won't be obvious until later.
- Server version and plugin version
- Output from /version and /version SmoothSleep
- Plugins you use along-side SmoothSleep
- If you use a Bungeecord server that passes players to the server that uses SmoothSleep (this may have some effect on caching player data).
I'll update the overview page with new configuration settings soon!