In this update there are a few new features as well as performance improvements. Most noticeably, gravity based crafts and crafts that use the phase block feature should experience much better performance (all crafts should perform better, but these ones especially so)
Special thanks to eirikh1996, Pulverizer, and tylers1066!
Fix a logic error in collision explosions
Change contact explosion collision primer to be configurable via CollisionPrimer in the main config (default 1000)
Fix an error in feedback on failed craft detection
Simplify contacts to make the command and sign more consistent
Make sure crafts do not fly outside the world border
Phaseblocks now work with block data (i.e. slabs, wool, etc)
Optimize gravity
Ensure worlds are saved properly when a craft is moved through a chunk and no blocks are placed by any external sources
Make sure that subcrafts are proplery released
Collision sounds are now configurable (collisionSound in craft files)
Prevent duplicate assaults
Optimize craft operations
Speed up tile entity searching
Optimize craft movement cooldowns
Optimize craft sign updating
Internal changes