# Improvements
Each part of the plugin has received its own improvements, a more convenient and customizable GUI
# Weight system
The harvest can now contain additional information about who harvested it and when. And also the weight
# Level System
The plugin has received a level system, now players can upgrade their skills and unlock new plants
# Farming Catalog (INDEX)
Each player has a farmer's index **/lfarm catalog**. It allows players to explore new crops depending on their level, as well as compete who has the most tomatoes
Optimized processing of custom plants (Oraxen/ItemsAdder), checking the growth stage when it increases no longer causes the chunk to load if it is not active
The determination of the orientation of blocks has been fixed, the problem where the player could not place blocks by clicking on plants occupied by the block has been removed. (Thanks for the report bl9ckSapphire)
Now all supporting plugins are checked simultaneously (Many users have experienced difficulties using Lands and WG at the same time. The plugin now checks all supported plugins simultaneously)
LiteCore contains the basic necessary functions for all plugins in the Lite family. It weighs very little, so it's built into every Lite plugin. You don't have to worry about updating it, it's built into all plugins and gets updated at the same time as the main plugin gets released <3
Fixed priority for receiving messages in chat when entering data from the GUI (Servers that used plugins for custom chat experienced difficulties. Thanks FIO for report)
Some server owners removed configuration items manually, which led to problems using non-existent IDs in the store. Added processing that allows you to calculate such problems and exclude unused IDs
The crop processing manager has been optimized (Thanks schmebius for spark data)
Large servers could experience CPU load (if your crops grow for several hours and there are more than 100+ thousand crops). The processor is optimized and does not cause stress with large numbers of seedlings. (We are talking about active ones that are still growing. If the plant is fully grown, it is no longer used by the processor)
Fixed interaction between seeds and blocks with crops already planted on them
Added modifier for plants "rightClickHarvest": true - allows you to collect plants using the right mouse button, even if harvesting is disabled in the settings
All processing of NBT data in the future will be processed only in LiteCore.
p.s. LiteCore is built into every Lite product individually, so you don't have to separately update or download it. All necessary updates are present inside the plugin
Added the ability to set the stack size of a dropped item. Both integer and range
Plants have a privileges column. If the player does not have this privilege, then he cannot plant this plant or collect it
Plants have commands. Once the plants are collected, these commands will be executed. To set the dynamic name of the player who collected the plants, use the line [PLAYER_NAME]