If you haven't seen already, we now have a discord server,
https://discord.gg/TayWfga
The translation files have also been changed. These will be regenerated when the plugin is updated.
Added:
- 'wait-to-stack' feature. When entities are spawned they have to wait before the first stack. Useful for mob grinders where damaged entities and fresh entities merge together making them inefficient.
- New drops multiplication mechanics, 'multiply-drops.calculate-per-entity', which uses the loot table rather than just multiplying and hoping it is realistic.
- Ability to use custom material for the stack stick.
- Stack stick 'SPLIT_ONE' mode. Basically the same as when you feed an entity and it splits.
Fixed:
- Drowned - Nautilus Shell Problem (#140)
- Breeding mobs nametag bug (#142)
- Entities stacks after chunk unload/load (#146)
Known issues: