Good news, this update fixes a lot of lag! Caching has been improved, which should be helpful for servers with a lot of players(files). This also fixes issues with vote top npc's not updating.
I also added extra support for offline mode (cracked) servers. It is now possible to disable uuid storage, and store data based on a player name. This was an issue because uuid's often change in offline servers, so votes would reset a lot.
This can be changed in the /votesettings -> general -> player head