[New] Zones. Now you can define zones inside the arena region to manage mob spawn and create map progression.
[Added] 'required-kits' option for Kit configs. Player must buy/have specified kits before buy the next one. [Added] Placeholders '%mobs%' and '%bosses%' to action bar wave status. Shows amount of mobs/bosses left in percentage. [Added] 'slot' option for lobby items. [Added] Support for new water mobs from 1.13 [Added] Support for new animal mobs from 1.14
[Changed] Arena config waves, commands and rewards format. Now it's a bit more flexible. [Changed] Arena rewards may contain multiple items and commands. [Changed] Arena reward commands now supports executing from Console, as OP and as a Player. [Changed] Wave increasing settings. Now you can provide any of entity attribute (speed, damage, health, armor, etc). [Changed] Sorted config options. [Changed] Boss waves were removed from waves.yml config. Bosses now auto-detects by plugin. [Changed] Removed boss waves from arena configs. Boss waves auto-detects when boss-mob is spawn.
[Fixed] Now free kits from shop auto-adds to user account. [Fixed] Arena region protection for paintings, armor stand, frames, etc. [Fixed] A bug, where option to allowing slime split on the arena does not works. [Fixed] A bug, where rewards can be lost if player's inventory was full. [Fixed] A bug, where shop items can be lost if player's inventory was full. [Fixed] A bug, where arena scoreboard always show even if disabled. [Fixed] A log of possible bugs, issues, code refactor and optimizing. [Fixed] Huge performance improvements. [Fixed] A lot of bugs/issues related to GUI editors.
[Removed] Some useless arena options. [Removed] Some useless messages.