The last update was pretty stable. This update should be more stable. If you find new bugs, feel free to report it to me on my discord server and use the build before if the bug didn't happen there. Version 3.2.2: + added #
setDefaultValue and #
setDefaultSignature. If your changed skin does not belong to a minecraft account, it will automatically use these values & signatures instead. (No steve skins anymore)
+ added a delayed asynchronous scheduler (3 ticks) in the API methods. I did it because of people nick the player after he joins. It caused errors (multiple names, skin isn't being changed etc.)
* after sending RespawnPacket, the player will hold the item slot he had before nicking
* Added a method that throw an exception, if player nicks the player on PlayerLoginEvent.
NEVER do it! Use
PlayerJoinEvent instead.
* #
setTabCompleteStatus and #
getTabCompleteStatus are deprecated now and will be probably removed. Use #
setGameProfileName instead