Checkpoint names now support color codes.
Checkpoints, Start, Lobby and Finish teleport locations will now save yaw and players will be teleported looking in the direction editor was looking while creating that feature.
Fix player will now be teleported on the center of the block instead of edge.
Minor bug fixes.
Editing/Recreating parkour maps is not necessary but it's recommended for some of the new features to take effect.
It's recommended that you start adding checkpoints only after you created start and finish line, for now.