hello. and is it possible to configure the plugin so that it rolls back a separate territory every 10 minutes there is a rollback? I have a pvp arena where players can blow up break blocks and I want the map to roll back every hour
Thanks for the review! I tested locally with plain Spigot 1.13, 1.17, and 1.20.3, and all three of them are working at around 8 million blocks per second. Make sure that you have enough RAM for Minecraft. Large rollbacks require more RAM due to the chunk loading.
Also, for quick support, please use the resource discussion or the GitHub issue tracker instead of the review section. I do not get emails or notifications for reviews.
Version: 3.6.0-BETA + 2.5.0
One of the rare quality free plugins you can find. It performs its function in the best way without any problems. Thanks for this plugin!
There is not enough information here for me to know what your problem is. Please report bugs in the issue tracker, discussion, or direct conversation. In all of those cases, I get an email notifying me of your post. I do not get email notifications for reviews, which is the cause for this delay.
In your bug report, please describe the problem and attach a world save so I can reproduce the issue to fix it. I cannot fix a bug that I cannot reproduce locally.
Also, include your RollbackCore version and your Spigot version.
Version: 3.5.0-BETA + 2.4.2
Amazing plugin and excellent developer! Thanks for fixing the problem!
SurvivalGames integration works very well now!
Great work! Overall good performance without taking too much resources. The api is amazing and will probably be featured in all my future minigames server :)
Rate this great plugins again since it's still release the up-to-date version and very helpful support. Hope there can have more rollback and restore feature in the future. Good plugin .
I'm glad I could help! Let me know in the discussion if you have any suggestions or questions.
Version: 2.0
Excellent plugin. Easy to setup and works great! Does this plugin require the user to set the region area with worldedit or will /sg worldmanager rollback myworld select the entire world?
Thank you for reviewing my resource! The mode my plugin uses for the SurvivalGames integration requires setting up a region, but other than that is is fairly automated (Much more than during the initial portion of development). It would be very complicated to use this mode to select all chunks in the world, it would also be a lot more intensive than selecting only the required area. If you have any questions, the best place to ask is the discussion.