►HyperDrive | Advanced Teleportation Plugin ► icon

►HyperDrive | Advanced Teleportation Plugin ► -----

A high-class warp plugin allowing you and your players to warp through space and time w/High control



►►► The Small, But Big Update ►►►
Please note that since I have started my next college semester HyperDrive's updates will be more spread out due to lack of time. Also for this build in particular please be on the lookout for anything out of place. Since HyperDrive 3.8.4 just went under heavy re-codes it is very likely something could have easily been misplaced even though it was thoroughly tested. As always thank you for using HyperDrive and in the next update I plan to tackle the Signs!

Fix
► Menu sound issue where any slot clicked would player the button click sound.
Fix ► Chat interaction failures at random times after heavy usage.
Fix ► Random Teleportation not finding safe locations in external worlds.
Fix ► Multiverse soft dependency issue.
Fix ► The previous material change left some default configuration options invalid.
Fix ► Animation issue at random points in time where a player could walk around with a never ending animation.
Fix ► Menu page issue within the shop menu.
Change ► All default menu items have been reformatted.
Change ► Many default messages in the language configuration have been re-done due to new changes and re-codes.
Re-code ► All menu interaction events for performance reasons.
Re-code ► All chat interactions for performance and functionality reasons.
Addition ► Group random teleportation command. This new command uses the leader as the base point by default (/group rtp.) The following message was added to the lang.yml:
Code (Text):
Random Teleport Group Success: "&eAll group member, including you, have been randomly teleported successfully!"
Addition ► Particles for animations can now take a RGB scale for the "REDSTONE", "SPELL_MOB_AMBIENT", "SPELL_MOB", and "NOTE" particle types. More will come as it is tested thoroughly. For this addition you must modify your animation configuration inside the config.yml to look like the following:
Code (Text):
  Animation:
    # Animation/Effect while teleport is commencing.
    Delay:
      Enabled: true
      # What particle animation template would you like to use?
      # Type: [0 = Sphere, 1 = Cone, 2 = Helix, 3 = Simple Particle Burst, 4 = Vortex]
      Type: 4
      # What should it's radius be?
      Radius: 1.4
      # How big should the particle radius be?
      Particle Radius: 2
      # It's ratio is basically its base value the lower it is the more compressed the particles are, and the higher it is the more spread out the particles are.
      Ratio: 12
      # How many particles should be displayed per tick?
      Amount: 3
      # How long should this animation last in seconds?
      Duration: 5
      # What should this animation's height be?
      # (Only works with type 2)
      Height: 2
      # What Particle would you like this animation to be made up of?
      # You can view a list of particles by searching for your version of minecraft's list of particles in google.
      # Example: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Particle.html
      Particle: "FIREWORKS_SPARK"
      # This is the RGB color scale that is applied to some, but only the particles that can receive.
      # (Note: The format is "<red>,<green>,<blue>,<brightness>". Each value must be between 0 and 255)
      RGB Scale: "255,0,0,255"
    # Animation/Effect after teleporting.
    Warp:
      Enabled: true
      # What particle animation template would you like to use?
      # Type: [0 = Sphere, 1 = Cone, 2 = Helix, 3 = Simple Particle Burst, 4 = Vortex]
      Type: 0
      # What should it's radius be?
      Radius: 1.5
      # How big should the particle radius be?
      Particle Radius: 5
      # It's ratio is basically its base value the lower it is the more compressed the particles are, and the higher it is the more spread out the particles are.
      Ratio: 12
      # How many particles should be displayed per tick?
      Amount: 3
      # How long should this animation last in seconds?
      Duration: 0.5
      # What should this animation's height be?
      # (Only works with type 2) #
      Height: 2
      # What Particle would you like this animation to be made up of?
      # You can view a list of particles by searching for your version of minecraft's list of particles in google.
      # Example: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Particle.html
      Particle: "FIREWORKS_SPARK"
      # This is the RGB color scale that is applied to some, but only the particles that can receive.
      # (Note: The format is "<red>,<green>,<blue>,<brightness>". Each value must be between 0 and 255)
      RGB Scale: "255,0,0,255"
    # Animation/Effect while teleport is commencing for a group warp.
    Group Warp Delay:
      Enabled: true
      # What particle animation template would you like to use?
      # Type: [0 = Sphere, 1 = Cone, 2 = Helix, 3 = Simple Particle Burst, 4 = Vortex]
      Type: 4
      # What should it's radius be?
      Radius: 1.4
      # How big should the particle radius be?
      Particle Radius: 2
      # It's ratio is basically its base value the lower it is the more compressed the particles are, and the higher it is the more spread out the particles are.
      Ratio: 12
      # How many particles should be displayed per tick?
      Amount: 3
      # How long should this animation last in seconds?
      Duration: 5
      # What should this animation's height be?
      # (Only works with type 2)
      Height: 2
      # What Particle would you like this animation to be made up of?
      # You can view a list of particles by searching for your version of minecraft's list of particles in google.
      # Example: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Particle.html
      Particle: "FIREWORKS_SPARK"
      # This is the RGB color scale that is applied to some, but only the particles that can receive.
      # (Note: The format is "<red>,<green>,<blue>,<brightness>". Each value must be between 0 and 255)
      RGB Scale: "255,0,0,255"
    # Animation/Effect after a group warp teleport.
    Group Warp:
      Enabled: true
      # What particle animation template would you like to use?
      # Type: [0 = Sphere, 1 = Cone, 2 = Helix, 3 = Simple Particle Burst, 4 = Vortex]
      Type: 0
      # What should it's radius be?
      Radius: 1.5
      # How big should the particle radius be?
      Particle Radius: 5
      # It's ratio is basically its base value the lower it is the more compressed the particles are, and the higher it is the more spread out the particles are.
      Ratio: 12
      # How many particles should be displayed per tick?
      Amount: 3
      # How long should this animation last in seconds?
      Duration: 0.5
      # What should this animation's height be?
      # (Only works with type 2)
      Height: 2
      # What Particle would you like this animation to be made up of?
      # You can view a list of particles by searching for your version of minecraft's list of particles in google.
      # Example: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Particle.html
      Particle: "FIREWORKS_SPARK"
      # This is the RGB color scale that is applied to some, but only the particles that can receive.
      # (Note: The format is "<red>,<green>,<blue>,<brightness>". Each value must be between 0 and 255)
      RGB Scale: "255,0,0,255"

There were in-fact more changes, fixes, and tweaks, however, the ones listed above are the important changes, fixes, and tweaks...
----------, Jan 18, 2018
Resource Information
Author:
----------
Total Downloads: 766
First Release: Jan 20, 2016
Last Update: May 4, 2024
Category: ---------------
All-Time Rating:
102 ratings
Version -----
Released: --------------------
Downloads: ------
Version Rating:
----------------------
-- ratings