Attack-Speed is now 1.9-friendly, this means:
Config changed a bit:
Code (YAML):
# ----------------------------------- #
# LoreAttributesRecoded // Pr0totype2 #
# ----------------------------------- #
lore
:
#Add extra health to the player (Extra hearts)
#REMEMBER! 1 = HALF A HEART!
health:
base-health
: 20
keyword
: health
regen:
keyword
: regen
attack-speed
:
#Is this feature enabled? [TRUE/FALSE]
enabled
: false
#What delay must the attack-speed depend on?
base-delay
: 2
damage:
keyword
: damage
dodge:
keyword
: evasion
critical-chance:
keyword
: critical chance
critical-damage:
keyword
: critical damage
life-steal:
keyword
: life steal
armor:
keyword
: armor
restriction:
keyword
: type
display-message
: false
message
:
"You can't use the %itemname%"
block-chance:
keyword
: block chance
block:
keyword
: block
smite:
keyword
: smite
bane:
keyword
: bane
defense:
keyword
: absorption
Aka, you can't have per-item attack-speed anymore, as this'll simply bug out.
However, the base-delay is the attack-speed a player will have.
(16 is just like 1.8 pvp)
^-^